Dire Mantis: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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__NOTOC__
[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]


__NOTOC__
Mantises come in a variety of green and brown colorations, allowing them to easily blend in with the foliage of their native habitat. They patiently wait, utterly still, then lash out with blinding speed to snare unsuspecting prey.
 
Info


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Dire Mantis ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 2''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. [[Giant]], Beast''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
Line 21: Line 21:
!CHA
!CHA
|-
|-
!1
!3
!0
!0
!0
!3
!0
!-3
!0
!-1
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 10
!Ant: 10
!Ant: 13
!Log: 10
!Log: 7
!Will: 10
!Will: 9
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 11
| colspan="3" |'''Senses''' Low-Light Vision 30 ft
|-
| colspan="3" |'''Hit Points''' 20
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''Speed''' 30 ft, Fly 30 ft
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Immune''' Info
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Senses''' Info
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (DEX) Sneaking +4; (AWR) Perceiving +4, Tracking +2
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Sentinel.''' When the Dire Mantis has not moved in the last minute, it gains +6 Perceiving.
'''Natural Camouflage.''' When the Dire Mantis has not moved in the last minute, it gains +6 Sneaking.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Dire Mantis can '''MOVE''' and take '''ONE''' of the following actions.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Dire Mantis can move up to its speed.
|-
'''Strike.''' ''Reach 10 ft, Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp and if the creature is Medium or smaller, it is pulled to within 5 ft of the Dire Mantis and is Grappled. The Dire Mantis can Grapple only one creature at a time.
| colspan="6" |
 
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Bite.''' ''Reach 5 ft, Natural Weapon.'' +6 vs AR of a Grappled target. '''Hit:''' 7 (1d8+3) sharp and 7 (2d6) corrosive.
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Ambush.''' If the Dire Mantis has not moved in the last minute, and a creature moves within 10 ft of it, the Dire Mantis may make a Strike attack, rolling 2d20 and using the higher. If the target creature was unaware of the Dire Mantis, then this attack counts as a crit if it hits.
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Latest revision as of 12:16, 30 April 2024


[Back to creatures]

Mantises come in a variety of green and brown colorations, allowing them to easily blend in with the foliage of their native habitat. They patiently wait, utterly still, then lash out with blinding speed to snare unsuspecting prey.

Dire Mantis

Monster Level: 2
Medium. Giant, Beast
STR DEX END AWR INT CHA
1 3 0 3 -3 -1
Ref: 13 Fort: 10 Ant: 13 Log: 7 Will: 9
Armor Rating 11 Senses Low-Light Vision 30 ft
Hit Points 20
Speed 30 ft, Fly 30 ft
Skills (DEX) Sneaking +4; (AWR) Perceiving +4, Tracking +2
Features
Sentinel. When the Dire Mantis has not moved in the last minute, it gains +6 Perceiving.

Natural Camouflage. When the Dire Mantis has not moved in the last minute, it gains +6 Sneaking.

Actions

The Dire Mantis can MOVE and take ONE of the following actions.

Move. The Dire Mantis can move up to its speed.

Strike. Reach 10 ft, Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp and if the creature is Medium or smaller, it is pulled to within 5 ft of the Dire Mantis and is Grappled. The Dire Mantis can Grapple only one creature at a time.

Bite. Reach 5 ft, Natural Weapon. +6 vs AR of a Grappled target. Hit: 7 (1d8+3) sharp and 7 (2d6) corrosive.

Reactions
Ambush. If the Dire Mantis has not moved in the last minute, and a creature moves within 10 ft of it, the Dire Mantis may make a Strike attack, rolling 2d20 and using the higher. If the target creature was unaware of the Dire Mantis, then this attack counts as a crit if it hits.