Fleetfoot: Difference between revisions
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|When you cast this chant and are at a higher power tier, the chant becomes stronger: | |When you cast this chant and are at a higher power tier, the chant becomes stronger: | ||
'''Tier 2''': +5 ft speed. | '''Tier 2''': +5 ft walking speed. | ||
'''Tier 3:''' Hazardous terrain does not hinder your movement, but still damages you. | '''Tier 3:''' Hazardous terrain does not hinder your movement, but still damages you. | ||
'''Tier 4:''' +5 ft speed. | '''Tier 4:''' +5 ft walking speed. | ||
'''Tier 5:''' +5 ft speed. | '''Tier 5:''' +5 ft walking speed. | ||
'''Tier 6:''' Hazardous terrain does not damage you unless it is liquid. | '''Tier 6:''' Hazardous terrain does not damage you unless it is liquid. | ||
|} | |} | ||
[[Primal Spells|[Back to Primal Spells]]]<br> | [[Primal Spells|[Back to Primal Spells]]]<br> | ||
Revision as of 14:09, 5 July 2024
Fleetfoot |
| Primal Chant, Altering, Intrinsic, Nature |
| APC: 1 |
| Range: Self |
| Requires: Gesture |
| Duration: 1 round |
| Spell Description |
|---|
| Difficult terrain does not hinder your movement until the end of your next turn. |
| Primal Tiers |
| When you cast this chant and are at a higher power tier, the chant becomes stronger:
Tier 2: +5 ft walking speed. Tier 3: Hazardous terrain does not hinder your movement, but still damages you. Tier 4: +5 ft walking speed. Tier 5: +5 ft walking speed. Tier 6: Hazardous terrain does not damage you unless it is liquid. |