Immunity: Difference between revisions

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|'''Casting Time:''' 10 minutes, which can be part of a Recoup or Take a Rest
|'''Casting Time:''' 10 minutes, which can be part of a Recoup or Take a Rest
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|'''Range:''' Touch
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|'''Materials:''' A diamond worth at least 10,000 sc, which the ritual consumes
|'''Materials:''' A diamond worth at least 10,000 sc, which the ritual consumes
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|'''Recharge:''' Rest
|'''Recharge:''' Take a Rest
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|'''Duration:''' 1 hour
|'''Duration:''' 1 hour
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!Ritual Description
!Ritual Description
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|One creature you touch when you cast this ritual becomes immune to [[damage]] for the duration.
|One creature you touch when you cast this ritual becomes immune to damage for the duration.
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[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]

Revision as of 09:12, 1 July 2024

Immunity

Divine Ritual, Warding
Prerequisite: Divine 24
Casting Time: 10 minutes, which can be part of a Recoup or Take a Rest
Range: Touch
Materials: A diamond worth at least 10,000 sc, which the ritual consumes
Recharge: Take a Rest
Duration: 1 hour
Ritual Description
One creature you touch when you cast this ritual becomes immune to damage for the duration.


[Back to Divine Magic]