Noble: Difference between revisions

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(Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Stuff |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' Stuff...")
 
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! colspan="6" |
! colspan="6" |
=== Name ===
=== Noble ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 0.5''
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| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid''
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!'''STR'''
!'''STR'''
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!0
!0
!1
!0
!0
!0
!1
!0
!1
!0
!2
!0
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|-
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!Ref: 10
!Ref: 11
!Fort: 10
!Fort: 10
!Ant: 10
!Ant: 11
!Log: 10
!Log: 11
!Will: 10
!Will: 12
|-
|-
| colspan="6" |
| colspan="6" |
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| colspan="3" |'''Armor Rating''' 10
| colspan="3" |'''Armor Rating''' 10
| colspan="3" |'''Resist''' Stuff
| colspan="3" |'''Resist''' Charmed 5
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 11
| colspan="3" |'''Vulnerable''' Stuff
| colspan="3" |
|-
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| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Senses''' Darkvision 60ft
| colspan="3" |
|-
|-
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| colspan="6" |'''Skills''' (AWR) Eavesdropping +4; (INT) Economics +4, History +2, Law +4, Military +2; (CHA) Deceiving +4, Intimidating +4, Leadership +2, Persuading +6
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| colspan="3" |'''Traits''' Stuff
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! colspan="6" |Features
! colspan="6" |Features
|-
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Political Skill.''' The Noble has +6 in Politics of the relevant region.
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! colspan="6" |Actions
! colspan="6" |Actions
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| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take '''NUMBER''' of the following actions, or take the same action '''twice.''''' ====
==== ''The Noble can MOVE and take ONE of the following actions'''.''''' ====
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| colspan="6" |'''Move.''' The MONSTER can move up to its speed.
| colspan="6" |'''Move.''' The Noble can move up to its speed.
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| colspan="6" |'''Attack.''' ''Reach Xft Natural Weapon.'' +X vs AR. '''Hit:''' X (1d6) [[damage]]
| colspan="6" |'''Rapier.''' ''Reach 5ft Natural Weapon.'' +1 vs AR. '''Hit:''' 5 (1d8+1) sharp.
|-
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
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| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Order.''' The Noble casts the Commandment Divine Spell using CHA. This does not count as magical.
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Revision as of 16:20, 18 November 2023

[Back to creatures]

Noble

Monster Level: 0.5
Medium. Humanoid
STR DEX END AWR INT CHA
0 1 0 1 1 2
Ref: 11 Fort: 10 Ant: 11 Log: 11 Will: 12
Armor Rating 10 Resist Charmed 5
Hit Points 11
Speed 30ft
Skills (AWR) Eavesdropping +4; (INT) Economics +4, History +2, Law +4, Military +2; (CHA) Deceiving +4, Intimidating +4, Leadership +2, Persuading +6
Features
Political Skill. The Noble has +6 in Politics of the relevant region.
Actions

The Noble can MOVE and take ONE of the following actions.

Move. The Noble can move up to its speed.
Rapier. Reach 5ft Natural Weapon. +1 vs AR. Hit: 5 (1d8+1) sharp.
Order. The Noble casts the Commandment Divine Spell using CHA. This does not count as magical.