FAQ & Quick Reference: Difference between revisions
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=== Do I need to take a class entry? === | === Do I need to take a class entry? === | ||
While most adventurers gain classes at some point in their career. You do not have to take a class. You could choose to simply keep taking specialization talents and/or magic talents and focus on abilities granted outside of class talents. | While most adventurers gain classes at some point in their career. You do not have to take a class. You could choose to simply keep taking specialization talents and/or magic talents and focus on abilities granted outside of class talents. | ||
=== What is the difference between a Stack and a Track? === | |||
A stack denotes a larger subset of tracks. For example, the Pugilist stack contains the Constitute, Martial Arts, Pummeling, and Wrestling tracks. | |||
=== What is a Capstone? === | === What is a Capstone? === | ||
Revision as of 13:44, 17 June 2024
General Character Creation
Where do I even begin?
Check out Getting Started and Character Creation!
Skills
What does an asterisk mean next to a skill?
Skills followed by an asterisk are tool-dependent, meaning that you cannot utilize them to their fullest extent without the relevant type of tools.
Talents, Abilities, and Features
Do I need to take a class entry?
While most adventurers gain classes at some point in their career. You do not have to take a class. You could choose to simply keep taking specialization talents and/or magic talents and focus on abilities granted outside of class talents.
What is the difference between a Stack and a Track?
A stack denotes a larger subset of tracks. For example, the Pugilist stack contains the Constitute, Martial Arts, Pummeling, and Wrestling tracks.
What is a Capstone?
Classes also have several talents with the Capstone tag. Capstone talents are especially powerful ways to define your character. You can only ever have one Capstone talent.
What does (X/Rest) mean?
Note that many abilities can only be used a certain number of times and have a recharge. 2/Rest means that you can use an ability 2 times, regaining it when you Take a Rest. Similarly, AWR/Recoup means that you can use an ability a number of times equal to your AWR, regaining all expended uses when you Recoup. You can always use an ability at least one time, even if your relevant attribute is 0 or less.
If my feature or ability recharges based on my attribute, and that attribute is zero, does that mean I can't use it?
You can always use an ability at least one time, even if your relevant attribute is 0 or less.
Lore
What is Ancerra?
Many lineages, backgrounds, professions, class options, and magic abilities may reference Ancerra. Ancerra is the primary planet in MythCraft’s current default campaign setting.