Keep Standing: Difference between revisions

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'''Upcharge:''' +20 ft range per +3 SP.
'''Upcharge:''' +20 ft range per +3 SP.


{| class="creature"
|+
|
== '''Keep Standing''' ==
|-
| ''[[Divine]] Spell, Enchanting''
|-
|'''APC:''' 1, which you may spend reactively when an ally within range is reduced to 0 HP
|-
|'''SPC:''' 3
|-
|'''Range:''' 20 ft
|-
|'''Requires:''' Verbal, Visual
|-
|'''Duration:''' Instantaneous
|-
!Spell Description
|-
|Your ally that was reduced to 0 HP regains 1 HP.
|-
!Upcharge
|-
|'''Upcharge:''' +20 ft range per +3 SP
|}


[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]

Revision as of 10:50, 17 May 2024

Divine Spell, Enchanting

APC: 1, which you may spend reactively when an ally within range is reduced to 0 HP.

SPC: 3

Range: 20 ft

Requirements: Verbal, Visual

Duration: Instantaneous

Your ally that was reduced to 0 HP regains 1 HP.

Upcharge: +20 ft range per +3 SP.

Keep Standing

Divine Spell, Enchanting
APC: 1, which you may spend reactively when an ally within range is reduced to 0 HP
SPC: 3
Range: 20 ft
Requires: Verbal, Visual
Duration: Instantaneous
Spell Description
Your ally that was reduced to 0 HP regains 1 HP.
Upcharge
Upcharge: +20 ft range per +3 SP

[Back to Divine Magic]