Dire Spider: Difference between revisions
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[[Creature List|[Back to creatures]]] | [[Creature List|[Back to creatures]]] | ||
Although most are harmless, some species of spider are venomous enough or large enough that they pose a serious threat to humanoids. | Although most are harmless, some species of spider are venomous enough or large enough that they pose a serious threat to humanoids. | ||
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| colspan="6" |''Monster Level: 3'' | | colspan="6" |''Monster Level: 3'' | ||
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| colspan="6" |''Medium. Giant Beast'' | | colspan="6" |''Medium. [[Giant]] Beast'' | ||
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!STR | !STR | ||
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| colspan="6" | | | colspan="6" | | ||
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| colspan="3" |'''Armor Rating''' 12 | | colspan="3" |'''[[Armor]] Rating''' 12 | ||
| colspan="3" |'''Senses''' Darkvision 90 ft | | colspan="3" |'''Senses''' Darkvision 90 ft | ||
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'''Webspinner (1/Hour).''' The Dire Spider can create webbing in a 10 ft square. In low light, this webbing is invisible, requires a DC 16 AWR/Perceiving check to detect, and instantly causes any Large or smaller creature that enters a webbed space to become Restrained (escape DC 13). | '''Webspinner (1/Hour).''' The Dire Spider can create webbing in a 10 ft square. In low light, this webbing is invisible, requires a DC 16 AWR/Perceiving check to detect, and instantly causes any Large or smaller creature that enters a webbed space to become Restrained (escape DC 13). | ||
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! colspan="6" |Actions | ! colspan="6" |[[Actions]] | ||
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| colspan="6" | | | colspan="6" | | ||
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| colspan="6" |'''Move.''' The Dire Spider can move up to its speed. | | colspan="6" |'''Move.''' The Dire Spider can move up to its speed. | ||
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| colspan="6" |'''Fangs.''' ''Reach 5 ft, Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, and make a | | colspan="6" |'''Fangs.''' ''Reach 5 ft, Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, and make a secondary attack: +3 vs FORT. '''Hit:''' The target takes an additional 2 (1d4) corrosive [[damage]] and gains the Sickened condition for 1 hour. | ||
'''Pursue.''' The Dire Spider assumes a stance that allows it to Exploit. | '''Pursue.''' The Dire Spider assumes a stance that allows it to Exploit. | ||
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| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the | ==== '''''OR''' the Dire Spider can take the following action'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Webspit.''' ''Ranged | | colspan="6" |'''Webspit.''' ''Ranged 30 ft Natural Weapon.'' +3 vs REF of each creature in a 5 ft radius of a point within range. '''Hit:''' Target gains the Restrained condition. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |'''Exploit (1/Round).''' If the Dire Spider used Pursue on its last turn, it can Exploit. | | colspan="6" |'''Exploit (1/Round).''' If the Dire Spider used Pursue on its last turn, it can [[Actions#Advanced Maneuvers|Exploit]]. | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 15:37, 14 May 2024
Although most are harmless, some species of spider are venomous enough or large enough that they pose a serious threat to humanoids.
Dire Spider | |||||
|---|---|---|---|---|---|
| Monster Level: 3 | |||||
| Medium. Giant Beast | |||||
| STR | DEX | END | AWR | INT | CHA |
| 0 | 3 | 3 | 3 | -2 | 0 |
| Ref: 13 | Fort: 13 | Ant: 13 | Log: 8 | Will: 10 | |
| Armor Rating 12 | Senses Darkvision 90 ft | ||||
| Hit Points 25 | |||||
| Speed 40 ft, Climb 40 ft | |||||
| Features | |||||
| Webwalker. The Dire Spider is able to move normally across webbing as well as on walls and ceilings.
Webspinner (1/Hour). The Dire Spider can create webbing in a 10 ft square. In low light, this webbing is invisible, requires a DC 16 AWR/Perceiving check to detect, and instantly causes any Large or smaller creature that enters a webbed space to become Restrained (escape DC 13). | |||||
| Actions | |||||
The Dire Spider can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Dire Spider can move up to its speed. | |||||
| Fangs. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp, and make a secondary attack: +3 vs FORT. Hit: The target takes an additional 2 (1d4) corrosive damage and gains the Sickened condition for 1 hour.
Pursue. The Dire Spider assumes a stance that allows it to Exploit. | |||||
OR the Dire Spider can take the following action. | |||||
| Webspit. Ranged 30 ft Natural Weapon. +3 vs REF of each creature in a 5 ft radius of a point within range. Hit: Target gains the Restrained condition. | |||||
| Reactions | |||||
| Exploit (1/Round). If the Dire Spider used Pursue on its last turn, it can Exploit. | |||||