Fate Cutter: Difference between revisions
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Revision as of 19:34, 3 May 2024
STR Weapon, Hand-and-a-Half (1d10), Magical, Legendary, Essence 60
Range: Melee
APC: 5-STR (min 3)
Damage: 1d8+4 Sharp
The blade of this silver-hilted longsword is translucent like glass and emits a faint blue glow. You gain +4 to hit with this weapon. Attacks with this weapon ignore armor and magical bonuses to armor and your crit range increases by 1 with this weapon. If you crit a creature that is Bloodied, it immediately dies unless it has the Mythic trait. If it has the Mythic trait, it is instead Stunned until the start of your next turn.