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!Will: 12 | !Will: 12 | ||
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| colspan=" | | colspan="3" | | ||
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| colspan="3" |'''[[Armor]] Rating''' 14 | | colspan="3" |'''[[Armor]] Rating''' 14 | ||
| colspan="3" |''' | | colspan="3" |'''Immune''' Cold | ||
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| colspan="3" |'''Hit Points''' 78 | | colspan="3" |'''Hit Points''' 78 | ||
| colspan="3" |''' | | colspan="3" |'''Vulnerable''' Lightning 3 | ||
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| colspan="3" |'''Speed''' 0 ft, Swim 120 ft | | colspan="3" |'''Speed''' 0 ft, Swim 120 ft | ||
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==== '''''OR''' the Gyo-Gura can '''MOVE''' and take the following action.''==== | ==== '''''OR''' the Gyo-Gura can '''MOVE''' and take the following action.''==== | ||
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| colspan="6" |'''Scalding Jet.''' ''Ranged | | colspan="6" |'''Scalding Jet.''' ''Ranged 120 ft Natural Weapon.'' +5 vs REF. '''Hit:''' 14 (2d8+5) blunt and 4 (1d8) fire. This attack extinguishes non-magical flames. | ||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |Pursue (1/Round). If the Gyo-Gura used its Pursue action | | colspan="6" |'''Pursue (1/Round).''' If the Gyo-Gura used its Pursue action on its last turn, it can [[Actions#Advanced Maneuvers|Exploit]]. | ||
on its last turn, it can Exploit. | |||
|} | |} | ||