Clikkiri Builder: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
__NOTOC__
__NOTOC__


Info
Clikkiri are fusions of humanoid and insectoid, resembling bipedal, [[human]]-sized termites or ants. They can communicate basic ideas with one another telepathically out to a short range, sending brief emotional pulses such as “Food!” or “Danger!”. More detailed communication, such as “We are under threat from a grash” would require them to speak in person.


Some believe that Clikkiri are native to another continent on the other side of Ancerra, or are entirely alien to the planet, but others hold that Clikkiri have always lived in the ground beneath all other civilizations.
Regardless, Clikkiri generally want to be left alone to their own devices. Clikkiri generally hold to a strict caste system wherein a [[Clikkiri Larva|Clikkiri larva]] will be born into a specific role. They will grow up to become behemoths, builders, or a variety of militant fighters. Each serve their duty to the hive and the Queen Clikkiri.
{| class="creature"
{| class="creature"
|+
|+
Line 41: Line 44:
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 12  
| colspan="3" |'''[[Armor]] Rating''' 12  
| colspan="3" |
| colspan="3" |'''Senses''' Darkvision 90 ft
|-
|-
| colspan="3" |'''Hit Points''' 55
| colspan="3" |'''Hit Points''' 55
| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft, Burrow 20ft
| colspan="3" |'''Speed''' 30 ft, Burrow 20 ft
| colspan="3" |'''Senses''' Darkvision 90ft
| colspan="3" |
|-
|-
| colspan="3" |'''[[Skills]]''' (STR) Applied Force +3
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +3
| colspan="3" |
|-
|-
! colspan="6" |Features
! colspan="6" |Features
Line 58: Line 60:
'''Burrower.''' Clikkiri Builders can tunnel through natural dirt at their normal burrow speed and through natural stone at a rate of 5 ft per round. They leave in their wake a hole that any Medium or smaller creature can crawl through without needing to squeeze.
'''Burrower.''' Clikkiri Builders can tunnel through natural dirt at their normal burrow speed and through natural stone at a rate of 5 ft per round. They leave in their wake a hole that any Medium or smaller creature can crawl through without needing to squeeze.


'''Cement Secretions.''' A Clikkiri Builder may spend 1 minute strengthening a 5ft by 5ft panel of natural walls and barriers with rapidly hardening spittle. Doing so increases the barrier’s DT by +2 (max +20) and adds 15 HP to the structure (max +150).
'''Cement Secretions.''' A Clikkiri Builder may spend 1 minute strengthening a 5 ft by 5 ft panel of natural walls and barriers with rapidly hardening spittle. Doing so increases the barrier’s DT by +2 (max +20) and adds 15 HP to the structure (max +150).


'''Wall Formation.''' ''Synergy.'' Every two Builders performing Wall Formation may spend 1 minute to create a barrier that is 10ft wide, 10ft tall, and has an AR of 14. Each Builder that does this loses 5 maximum and current HP.
'''Wall Formation.''' ''Synergy.'' Every two Builders performing Wall Formation may spend 1 minute to create a barrier that is 10 ft wide, 10 ft tall, and has an AR of 14. Each Builder that does this loses 5 maximum and current HP.


'''Bridge Formation.''' ''Synergy.'' Two Builders may connect to one another to form a natural bridge 5ft wide and 10ft long. Additional Builders may join the bridge on their turns, extending the bridge by 5ft in any direction.
'''Bridge Formation.''' ''Synergy.'' Two Builders may connect to one another to form a natural bridge 5 ft wide and 10 ft long. Additional Builders may join the bridge on their turns, extending the bridge by 5 ft in any direction.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
Line 70: Line 72:
|-
|-
| colspan="6" |'''Move.''' The Clikkiri can move up to its speed.
| colspan="6" |'''Move.''' The Clikkiri can move up to its speed.
'''Mandible.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp. On hit, the target becomes Grappled. The Clikkiri can only grapple one target at a time.
'''Mandible.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp. On hit, the target becomes Grappled. The Clikkiri can only grapple one target at a time.
|}
|}
=== Features ===
'''Hivemind.''' Clikkiri know the location of all friendly Clikkiri within 200 ft of them and are able to communicate simple telepathic messages to one another across this distance.
'''Burrower.''' Clikkiri Builders can tunnel through natural dirt at their normal burrow speed and through natural stone at a rate of 5 ft per round. They leave in their wake a hole that any Medium or smaller creature can crawl through without needing to squeeze.
'''Cement Secretions.''' A Clikkiri Builder may spend 1 minute strengthening a 5ft by 5ft panel of natural walls and barriers with rapidly hardening spittle. Doing so increases the barrier’s DT by +2 (max +20) and adds 15 HP to the structure (max +150).
'''Wall Formation.''' ''Synergy.'' Every two Builders performing Wall Formation may spend 1 minute to create a barrier that is 10ft wide, 10ft tall, and has an AR of 14. Each Builder that does this loses 5 maximum and current HP.
'''Bridge Formation.''' ''Synergy.'' Two Builders may connect to one another to form a natural bridge 5ft wide and 10ft long. Additional Builders may join the bridge on their turns, extending the bridge by 5ft in any direction.
=== Actions ===
''The Clikkiri can take '''TWO''' of the following actions, or take the same action '''twice.'''''
'''Move.''' The Clikkiri can move up to its speed.
'''Mandible.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp. On hit, the target becomes Grappled. The Clikkiri can only grapple one target at a time.

Revision as of 16:32, 6 April 2024

[Back to creatures]


Clikkiri are fusions of humanoid and insectoid, resembling bipedal, human-sized termites or ants. They can communicate basic ideas with one another telepathically out to a short range, sending brief emotional pulses such as “Food!” or “Danger!”. More detailed communication, such as “We are under threat from a grash” would require them to speak in person.

Some believe that Clikkiri are native to another continent on the other side of Ancerra, or are entirely alien to the planet, but others hold that Clikkiri have always lived in the ground beneath all other civilizations.

Regardless, Clikkiri generally want to be left alone to their own devices. Clikkiri generally hold to a strict caste system wherein a Clikkiri larva will be born into a specific role. They will grow up to become behemoths, builders, or a variety of militant fighters. Each serve their duty to the hive and the Queen Clikkiri.

Clikkiri Builder

Monster Level: 5
Medium. Humanoid
STR DEX END AWR INT CHA
3 3 3 1 0 0
Ref: 13 Fort: 13 Ant: 11 Log: 10 Will: 10
Armor Rating 12 Senses Darkvision 90 ft
Hit Points 55
Speed 30 ft, Burrow 20 ft
Skills (STR) Applied Force +3
Features
Hivemind. Clikkiri know the location of all friendly Clikkiri within 200 ft of them and are able to communicate simple telepathic messages to one another across this distance.

Burrower. Clikkiri Builders can tunnel through natural dirt at their normal burrow speed and through natural stone at a rate of 5 ft per round. They leave in their wake a hole that any Medium or smaller creature can crawl through without needing to squeeze.

Cement Secretions. A Clikkiri Builder may spend 1 minute strengthening a 5 ft by 5 ft panel of natural walls and barriers with rapidly hardening spittle. Doing so increases the barrier’s DT by +2 (max +20) and adds 15 HP to the structure (max +150).

Wall Formation. Synergy. Every two Builders performing Wall Formation may spend 1 minute to create a barrier that is 10 ft wide, 10 ft tall, and has an AR of 14. Each Builder that does this loses 5 maximum and current HP.

Bridge Formation. Synergy. Two Builders may connect to one another to form a natural bridge 5 ft wide and 10 ft long. Additional Builders may join the bridge on their turns, extending the bridge by 5 ft in any direction.

Actions

The Clikkiri can take TWO of the following actions, or take the same action twice.

Move. The Clikkiri can move up to its speed.

Mandible. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp. On hit, the target becomes Grappled. The Clikkiri can only grapple one target at a time.