Armor of Starlight: Difference between revisions
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'''APC:''' 4 | {| class="creature" | ||
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== <big>'''Armor of Starlight'''</big> == | |||
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| ''[[Divine]] Spell, Warding'' | |||
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|'''APC:''' 4 | |||
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|'''SPC:''' 30 | |||
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|'''Range:''' 40 ft | |||
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|'''Requires:''' Gesture, Verbal, Visual | |||
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|'''Duration:''' Up to 10 minutes | |||
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!Spell Description | |||
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|Choose one creature when you cast this spell. That creature becomes encased in twinkling starlight. For the duration, they gain the following benefits: | |||
* They shed dim light in a 10 ft radius | |||
* All of their defenses increase by +2 | |||
* They gain Resist 5 against Radiant, Necrotic, and nonmagical Blunt and Sharp [[damage]] | |||
If you are outdoors and stars are currently visible in the sky, then the target of the spell also deals +2 damage on all of their attacks, and their weapon attacks deal radiant damage for the duration. | If you are outdoors and stars are currently visible in the sky, then the target of the spell also deals +2 damage on all of their attacks, and their weapon attacks deal radiant damage for the duration. | ||
These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a maximum of 10 minutes. | These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a maximum of 10 minutes. | ||
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[[Divine Spells|[Back to Divine Magic]]] | [[Divine Spells|[Back to Divine Magic]]] | ||
Revision as of 21:41, 12 February 2024
Armor of Starlight |
| Divine Spell, Warding |
| APC: 4 |
| SPC: 30 |
| Range: 40 ft |
| Requires: Gesture, Verbal, Visual |
| Duration: Up to 10 minutes |
| Spell Description |
|---|
Choose one creature when you cast this spell. That creature becomes encased in twinkling starlight. For the duration, they gain the following benefits:
If you are outdoors and stars are currently visible in the sky, then the target of the spell also deals +2 damage on all of their attacks, and their weapon attacks deal radiant damage for the duration. These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a maximum of 10 minutes. |