Bunyip: Difference between revisions
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| colspan="6" |'''Move.''' The Bunyip can move up to its speed. | | colspan="6" |'''Move.''' The Bunyip can move up to its speed. | ||
'''Bite.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, then +3 vs FORT. '''Hit:''' The target falls prone. | '''Bite.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, then +3 vs FORT. '''Hit:''' The target falls prone. | ||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
Revision as of 12:40, 11 February 2024
The Bunyip is a large, amphibious mammal that makes its home in and around freshwater rivers and lakes. It has a sleek head and body with oily fur that lends it a streamlined speed in water. Bunyips have bodies like panthers and heads like seals or canines. Their legs are also catlike, and their feet end in clawed flippers. They are usually solitary creatures and are omnivorous, though they prefer meat to vegetation.
Bunyip | |||||
|---|---|---|---|---|---|
| Monster Level: 3 | |||||
| Large. Beast | |||||
| STR | DEX | END | AWR | INT | CHA |
| 3 | 3 | 1 | 2 | -3 | -2 |
| Ref: 13 | Fort: 11 | Ant: 12 | Log: 7 | Will: 8 | |
| Armor Rating 13 | Senses Low-Light Vision 60 ft | ||||
| Hit Points 30 | |||||
| Speed 40 ft, Swim 40 ft | |||||
| Skills (DEX) Sneaking +4; (AWR) Tracking +2, Perceiving +5 | |||||
| Features | |||||
| Natural Disguise. The Bunyip does not need tools to make INT/Disguising checks. It can disguise itself as mossy or scummy logs and stones.
Ambush Predator. The Bunyip gains +4 on Initiative rolls. On the first round of combat, the Bunyip targets a creature's ANT instead of their AR. If it hits a creature that has not acted yet in combat, it counts as a crit. Hold Breath. The Bunyip can hold its breath for 20 minutes. | |||||
| Actions | |||||
The Bunyip can MOVE and take ONE of the following actions. | |||||
| Move. The Bunyip can move up to its speed.
Bite. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp, then +3 vs FORT. Hit: The target falls prone. | |||||
| Reactions | |||||
| Growl (1/Round). When a creature moves into Melee distance of the Bunyip. it can make a Bite attack. | |||||