Assassin: Difference between revisions
Jump to navigation
Jump to search
(Add Assassin block) |
No edit summary |
||
| Line 10: | Line 10: | ||
=== Name === | === Name === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level:14'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Medium. Humanoid'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
Revision as of 18:06, 4 February 2024
Info
Name | |||||
|---|---|---|---|---|---|
| Monster Level:14 | |||||
| Medium. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 6 | 2 | 5 | 3 | 0 |
| Ref: 16 | Fort: 12 | Ant: 15 | Log: 13 | Will: 10 | |
| Armor Rating 14 (Evasive) | Resist Toxic 3 | ||||
| Hit Points 55 | |||||
| Speed 30 ft, Climb 30 ft | Senses Darkvision 30 ft | ||||
| Skills (STR) Sprinting +4; (DEX) Balancing +6, Contorting +4, Sneaking +8; (AWR) Eavesdropping +4, Investigating +2, Perceiving +6, Tracking +4 | |||||
| Features | |||||
| Sneak Attack. When the Assassin has TA against a target, it deal 14 (4d6) additional damage. | |||||
| Ambusher. The Assassin has +8 Initiative rolls. When it hits a creature that has not yet acted in Initiative, it counts as a crit. | |||||
| Actions | |||||
The Assassin can take THREE of the following actions, or take the same action three times. | |||||
| Move. The Assassin can move up to its speed | |||||
| Dagger. Thrown (20 ft) One-handed Weapon. +6 vs AR. Hit: 8 (1d4+6) sharp. | |||||
| Aim. The Assassin give itself TA against a target it can see within 60 ft of it. | |||||
OR the Assassin can take ONE of the following actions... | |||||
| Move. The Assassin can move up to its speed | |||||
| Dagger. The Assassin makes a Dagger attack | |||||
| Aim. The Assassin uses its Aim ability | |||||
...AND take ONE of the following actions. | |||||
| Heavy Crossbow. Ranged (500 ft) Two-handed Weapon. +6 vs AR. Hit: 11 (1d10+6) sharp. | |||||
| Poison. The Assassin coats a dagger or crossbow bolt with poison. The next time it hits with an attack, it deals an additional 7 (2d6) toxic damage. | |||||
OR the Assassin can take TWO of the following actions, or take the same action twice. | |||||
| Heavy Crossbow. The Assassin makes a Heavy Crossbow attack. | |||||
| Poison. The Assassin uses its Poison ability. | |||||
| Reactions | |||||
| Retreat (1/Round). When a creature misses the Assassin with an attack, the Assassin can move up to its speed | |||||