Immunity: Difference between revisions

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''[[Divine]] Ritual, Warding''
{| class="creature"
 
|+
'''Prerequisites:''' Divine 24
|
 
== <big>'''Immunity'''</big> ==
'''Casting Time:''' 10 minutes, which can be part of a Recoup or Rest
|-
 
|[[Divine]] Ritual, Warding
'''Materials''': A diamond worth at least 10,000 sc, which the ritual consumes
|-
 
|''Prerequisite: Divine 24''
'''Duration:''' 1 hour
|-
 
|'''Casting Time:''' 10 minutes, which can be part of a Recoup or Take a Rest
'''Recharge:''' 1 Rest
|-
 
|'''Materials:''' A diamond worth at least 10,000 sc, which the ritual consumes
One creature you touch when you cast this ritual becomes immune to [[damage]] for the duration.
|-
 
|'''Recharge:''' Take a Rest
|-
|'''Duration:''' Instantaneous
|-
!Ritual Description
|-
|One creature you touch when you cast this ritual becomes immune to [[damage]] for the duration.
|}
<br>


[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]

Revision as of 12:15, 26 January 2024

Immunity

Divine Ritual, Warding
Prerequisite: Divine 24
Casting Time: 10 minutes, which can be part of a Recoup or Take a Rest
Materials: A diamond worth at least 10,000 sc, which the ritual consumes
Recharge: Take a Rest
Duration: Instantaneous
Ritual Description
One creature you touch when you cast this ritual becomes immune to damage for the duration.


[Back to Divine Magic]