Immunity: Difference between revisions
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''[[Divine]] Ritual, Warding | {| class="creature" | ||
|+ | |||
'' | | | ||
== <big>'''Immunity'''</big> == | |||
'''Casting Time:''' 10 minutes, which can be part of a Recoup or Rest | |- | ||
|[[Divine]] Ritual, Warding | |||
'''Materials''' | |- | ||
|''Prerequisite: Divine 24'' | |||
''' | |- | ||
|'''Casting Time:''' 10 minutes, which can be part of a Recoup or Take a Rest | |||
''' | |- | ||
|'''Materials:''' A diamond worth at least 10,000 sc, which the ritual consumes | |||
One creature you touch when you cast this ritual becomes immune to [[damage]] for the duration. | |- | ||
|'''Recharge:''' Take a Rest | |||
|- | |||
|'''Duration:''' Instantaneous | |||
|- | |||
!Ritual Description | |||
|- | |||
|One creature you touch when you cast this ritual becomes immune to [[damage]] for the duration. | |||
|} | |||
<br> | |||
[[Divine Spells|[Back to Divine Magic]]] | [[Divine Spells|[Back to Divine Magic]]] | ||
Revision as of 12:15, 26 January 2024
Immunity |
| Divine Ritual, Warding |
| Prerequisite: Divine 24 |
| Casting Time: 10 minutes, which can be part of a Recoup or Take a Rest |
| Materials: A diamond worth at least 10,000 sc, which the ritual consumes |
| Recharge: Take a Rest |
| Duration: Instantaneous |
| Ritual Description |
|---|
| One creature you touch when you cast this ritual becomes immune to damage for the duration. |