Dire Vulture: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
__NOTOC__
__NOTOC__


Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Dire Vulture ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level:4''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Large, [[Giant]] Beast''
|-
|-
!'''STR'''
!'''STR'''
Line 21: Line 19:
!CHA
!CHA
|-
|-
!0
!1
!0
!3
!0
!1
!0
!3
!0
!-3
!0
!1
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 11
!Ant: 10
!Ant: 13
!Log: 10
!Log: 7
!Will: 10
!Will: 11
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Senses''' Darkvision 300 ft
|-
| colspan="3" |'''Hit Points''' 30
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''Speed''' 15 ft, Fly 40 ft
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''[[Skills]]''' (AWR) Perceiving +3, Tracking +5
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Senses''' Info
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Death Sense.''' The Vulture has TA against Bloodied targets, and an additional TA against targets with 0 HP.
'''Drawn to Death.''' The Vulture doubles its Tracking skill when trying to find or follow a Bloodied target.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The VULTURE can MOVE take ONE of the following actions.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Eagle can move up to its speed.
|-
'''Talons.''' ''Reach 5ft Natural Weapon''. +3 vs ANT. '''Hit:''' 8 (2d4+3) sharp and the creature is Grappled if it is Small or smaller.
| colspan="6" |
 
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Rattling Caw.''' ''Ranged (30ft) Natural Weapon.'' +1 vs WILL. '''Hit:''' 3 (1d4+1) sonic and the creature is Frightened until the end of its next turn.
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Peck (1/Round).''' When a Bloodied creature enters the reach of the Vulture’s Talons, it may make a special Peck attack. ''Reach 5ft Natural Weapon''. +3 vs REF. '''Hit:''' 6 (1d6+3) sharp.
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Revision as of 16:59, 24 January 2024


[Back to creatures]

Dire Vulture

Monster Level:4
Large, Giant Beast
STR DEX END AWR INT CHA
1 3 1 3 -3 1
Ref: 13 Fort: 11 Ant: 13 Log: 7 Will: 11
Armor Rating 13 Senses Darkvision 300 ft
Hit Points 30
Speed 15 ft, Fly 40 ft
Skills (AWR) Perceiving +3, Tracking +5
Features
Death Sense. The Vulture has TA against Bloodied targets, and an additional TA against targets with 0 HP.

Drawn to Death. The Vulture doubles its Tracking skill when trying to find or follow a Bloodied target.

Actions

The VULTURE can MOVE take ONE of the following actions.

Move. The Eagle can move up to its speed.

Talons. Reach 5ft Natural Weapon. +3 vs ANT. Hit: 8 (2d4+3) sharp and the creature is Grappled if it is Small or smaller.

Rattling Caw. Ranged (30ft) Natural Weapon. +1 vs WILL. Hit: 3 (1d4+1) sonic and the creature is Frightened until the end of its next turn.

Reactions
Peck (1/Round). When a Bloodied creature enters the reach of the Vulture’s Talons, it may make a special Peck attack. Reach 5ft Natural Weapon. +3 vs REF. Hit: 6 (1d6+3) sharp.