Raise Skeleton: Difference between revisions
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''[[Arcane]] Ritual | {| class="creature" | ||
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== <big>'''Raise Skeleton'''</big> == | |||
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|''[[Arcane]] Spell, Arcane Ritual, Necromancy, Conjuring 2'' | |||
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|'''APC:''' 9 | |||
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|'''SPC:''' 16 | |||
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|'''Range:''' Touch | |||
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|'''Requires:''' Gesture | |||
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|'''Duration:''' 24 hours | |||
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!Spell Description | |||
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|Touch one inanimate [[skeleton]] with no organs or flesh. You raise it to your service. It has the stats of a skeleton, follows your unspoken commands, and acts immediately after you in [[combat]]. If it is already a skeleton in your service, the SPC of this spell is halved and the duration is reset. | |||
If a skeleton is still animated at the end of the duration, it collapses into an inanimate corpse again. | |||
If you cast this same spell on the same skeleton once per day for a month, it becomes permanently animated. If you do so, the skeleton holds the potential to gain sentience, and the MC will determine when and if this occurs. | |||
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!Upcharge | |||
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|'''Upcharge:''' If you spend +4 SP on this spell, then you can raise +1 skeleton. This is provided that there is an additional inanimate skeleton for you to touch when you cast the spell. | |||
If you cast this same spell on the same skeleton once per day for a month, it becomes permanently animated. If you do so, the skeleton holds the potential to gain sentience, and the MC will determine when and if this occurs. | |||
'''Upcharge:''' If you spend 4 | |||
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[[Arcane Spells|[Back to Arcane Spells]]] | [[Arcane Spells|[Back to Arcane Spells]]] | ||
Revision as of 18:40, 21 January 2024
Raise Skeleton |
| Arcane Spell, Arcane Ritual, Necromancy, Conjuring 2 |
| APC: 9 |
| SPC: 16 |
| Range: Touch |
| Requires: Gesture |
| Duration: 24 hours |
| Spell Description |
|---|
| Touch one inanimate skeleton with no organs or flesh. You raise it to your service. It has the stats of a skeleton, follows your unspoken commands, and acts immediately after you in combat. If it is already a skeleton in your service, the SPC of this spell is halved and the duration is reset.
If a skeleton is still animated at the end of the duration, it collapses into an inanimate corpse again. If you cast this same spell on the same skeleton once per day for a month, it becomes permanently animated. If you do so, the skeleton holds the potential to gain sentience, and the MC will determine when and if this occurs. |
| Upcharge |
| Upcharge: If you spend +4 SP on this spell, then you can raise +1 skeleton. This is provided that there is an additional inanimate skeleton for you to touch when you cast the spell. |