Clikkiri Behemoth: Difference between revisions
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=== | === Clikkiri Behemoth === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 14'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Large. Humanoid'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
| Line 21: | Line 21: | ||
!CHA | !CHA | ||
|- | |- | ||
!6 | |||
!2 | |||
!5 | |||
!2 | |||
!0 | !0 | ||
! | !3 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 12 | ||
!Fort: | !Fort: 15 | ||
!Ant: | !Ant: 12 | ||
!Log: 10 | !Log: 10 | ||
!Will: | !Will: 13 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 13 | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 150 | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 25ft, Climb 25ft | ||
| colspan="3" |'''Senses''' | | colspan="3" |'''Senses''' Darkvision 90ft | ||
|- | |- | ||
| colspan="3" |'''[[Skills]]''' | | colspan="3" |'''[[Skills]]''' (STR) Applied Force +6 | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Hivemind.''' [[Clikkiri]] know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance. | ||
'''Destroyer.''' If the Clikkiri Behemoth attacks an inanimate structure such as a wall, it marks that structure for 1 minute. For the duration, it deals +4 [[damage]] against that structure. This mark can stack with itself up to 5 times. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Clikkiri can take FOUR of the following actions, or take the same action '''four times.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Clikkiri can move up to its speed. | ||
'''Crush.''' ''Reach 10ft Natural Weapon.'' +6 vs AR. '''Hit:''' 10 (1d8+6) blunt and the target becomes Shaken until the end of its next turn. | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the | ==== '''''OR''' the Clikkiri can take '''TWO''' of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Spawning Sacks.''' The Behemoth may take 15 damage to summon one [[Clikkiri Builder]] or take 25 damage to summon one Clikkiri [[Soldier]]. The summoned Clikkiri appears in an unoccupied space within 5 ft of the Behemoth. The summoned Clikkiri takes its turn immediately after the Behemoth in [[Initiative]]. | ||
'''Consume.''' The Behemoth consumes a Small or Medium corpse within 5ft of it and regains 16 (1d20+5) HP. The corpse is destroyed by this action. | |||
|} | |} | ||
=== Features === | === Features === | ||
''' | '''Hivemind.''' Clikkiri know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance. | ||
'''Destroyer.''' If the Clikkiri Behemoth attacks an inanimate structure such as a wall, it marks that structure for 1 minute. For the duration, it deals +4 damage against that structure. This mark can stack with itself up to 5 times. | |||
=== Actions === | === Actions === | ||
''' | ''The Clikkiri can take '''FOUR''' of the following actions, or take the same action '''four times.''''' | ||
'''Move.''' The Clikkiri can move up to its speed. | |||
'''Crush.''' ''Reach 10ft Natural Weapon.'' +6 vs AR. '''Hit:''' 10 (1d8+6) blunt and the target becomes Shaken until the end of its next turn. | |||
'''''OR''' the Clikkiri can take '''TWO''' of the following actions, or take the same action '''twice.''''' | |||
'''Spawning Sacks.''' The Behemoth may take 15 damage to summon one Clikkiri Builder or take 25 damage to summon one [[Clikkiri Soldier]]. The summoned Clikkiri appears in an unoccupied space within 5 ft of the Behemoth. The summoned Clikkiri takes its turn immediately after the Behemoth in Initiative. | |||
'''Consume.''' The Behemoth consumes a Small or Medium corpse within 5ft of it and regains 16 (1d20+5) HP. The corpse is destroyed by this action. | |||
''' | |||
Revision as of 14:57, 4 January 2024
Info
Clikkiri Behemoth | |||||
|---|---|---|---|---|---|
| Monster Level: 14 | |||||
| Large. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 6 | 2 | 5 | 2 | 0 | 3 |
| Ref: 12 | Fort: 15 | Ant: 12 | Log: 10 | Will: 13 | |
| Armor Rating 13 | |||||
| Hit Points 150 | |||||
| Speed 25ft, Climb 25ft | Senses Darkvision 90ft | ||||
| Skills (STR) Applied Force +6 | |||||
| Features | |||||
| Hivemind. Clikkiri know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance.
Destroyer. If the Clikkiri Behemoth attacks an inanimate structure such as a wall, it marks that structure for 1 minute. For the duration, it deals +4 damage against that structure. This mark can stack with itself up to 5 times. | |||||
| Actions | |||||
The Clikkiri can take FOUR of the following actions, or take the same action four times. | |||||
| Move. The Clikkiri can move up to its speed.
Crush. Reach 10ft Natural Weapon. +6 vs AR. Hit: 10 (1d8+6) blunt and the target becomes Shaken until the end of its next turn. | |||||
OR the Clikkiri can take TWO of the following actions, or take the same action twice. | |||||
| Spawning Sacks. The Behemoth may take 15 damage to summon one Clikkiri Builder or take 25 damage to summon one Clikkiri Soldier. The summoned Clikkiri appears in an unoccupied space within 5 ft of the Behemoth. The summoned Clikkiri takes its turn immediately after the Behemoth in Initiative.
Consume. The Behemoth consumes a Small or Medium corpse within 5ft of it and regains 16 (1d20+5) HP. The corpse is destroyed by this action. | |||||
Features
Hivemind. Clikkiri know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance.
Destroyer. If the Clikkiri Behemoth attacks an inanimate structure such as a wall, it marks that structure for 1 minute. For the duration, it deals +4 damage against that structure. This mark can stack with itself up to 5 times.
Actions
The Clikkiri can take FOUR of the following actions, or take the same action four times.
Move. The Clikkiri can move up to its speed.
Crush. Reach 10ft Natural Weapon. +6 vs AR. Hit: 10 (1d8+6) blunt and the target becomes Shaken until the end of its next turn.
OR the Clikkiri can take TWO of the following actions, or take the same action twice.
Spawning Sacks. The Behemoth may take 15 damage to summon one Clikkiri Builder or take 25 damage to summon one Clikkiri Soldier. The summoned Clikkiri appears in an unoccupied space within 5 ft of the Behemoth. The summoned Clikkiri takes its turn immediately after the Behemoth in Initiative.
Consume. The Behemoth consumes a Small or Medium corpse within 5ft of it and regains 16 (1d20+5) HP. The corpse is destroyed by this action.