Chosen Crewmate: Difference between revisions
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! colspan="6" | | ! colspan="6" | | ||
=== Chosen | === Chosen Crewmate === | ||
|- | |- | ||
| colspan="6" |''Monster Level: | | colspan="6" |''Monster Level: 2'' | ||
|- | |- | ||
| colspan="6" |''Medium. Abominable Eldritch Humanoid'' | | colspan="6" |''Medium. Abominable Eldritch Humanoid'' | ||
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|- | |- | ||
!1 | !1 | ||
! | !2 | ||
!0 | !0 | ||
!1 | !1 | ||
!0 | |||
!1 | !1 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 12 | ||
!Fort: 10 | !Fort: 10 | ||
!Ant: 11 | !Ant: 11 | ||
!Log: | !Log: 10 | ||
!Will: | !Will: 11 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
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|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' 12 | | colspan="3" |'''[[Armor]] Rating''' 12 | ||
| colspan="3" |'''Resist''' [[Occult]] | | colspan="3" |'''Resist''' [[Occult]] 2 | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 12 | ||
| colspan="3" | | | colspan="3" |'''Senses''' Low-Light Vision 30ft | ||
|- | |- | ||
| colspan="3" |'''Speed''' 30ft, Swim 30ft | | colspan="3" |'''Speed''' 30ft, Swim 30ft | ||
| colspan="3" |''' | | colspan="3" |'''Traits''' Iron Will | ||
|- | |- | ||
| colspan=" | | colspan="6" |'''[[Skills]]''' (STR) Applied Force +3; (CHA) Intimidating +3, Persuading +3 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |'''Amphibious.''' The [[Chosen]] can breathe both air and water | | colspan="6" |'''Amphibious.''' The [[Chosen]] Crewmate can breathe both air and water. | ||
'''[[Gift of the Chosen]].''' Any creature that hits the Chosen with an attack or ability that deals psychic [[damage]] must make a DC | '''One with the Deep.''' When a Chosen Crewmate reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarm takes the same [[initiative]] as the Chosen Crewmate. | ||
'''[[Gift of the Chosen]].''' Any creature that hits the Chosen Crewmate with an attack or ability that deals psychic [[damage]] must make a DC 11 CHA check or contract Gift of the Chosen (see Appendix B). | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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==== ''The Chosen can take TWO of the following actions, or take the same action '''twice.''''' ==== | ==== ''The Chosen can take TWO of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Chosen can move up to its speed | | colspan="6" |'''Move.''' The Chosen Crewmate can move up to its speed. | ||
''' | '''Claw.''' ''Melee Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp. | ||
'''Duel.''' The Chosen assumes a stance that | '''Duel.''' The Chosen Crewmate assumes a stance that allows it to Exploit. | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the Chosen can take | ==== '''''OR''' the Chosen can take the following action'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Hit:''' | | colspan="6" |'''Share Secrets.''' ''Ranged (30 ft) Natural Weapon.'' +1 vs WILL. '''Hit:''' 5 (1d8+1) Psychic and target becomes Shaken, and make a second attack: +1 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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=== Features === | === Features === | ||
'''Amphibious.''' The Chosen can breathe both air and water. One with the Deep. When a Chosen | '''Amphibious.''' The Chosen Crewmate can breathe both air and water. | ||
'''One with the Deep.''' When a Chosen Crewmate reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarm takes the same initiative as the Chosen Crewmate. | |||
'''Gift of the Chosen.''' Any creature that hits the Chosen with an attack or ability that deals psychic damage must make a DC | '''Gift of the Chosen.''' Any creature that hits the Chosen Crewmate with an attack or ability that deals psychic damage must make a DC 11 CHA check or contract Gift of the Chosen (see Appendix B). | ||
=== Actions === | === Actions === | ||
''The Chosen can take '''TWO''' of the following actions, or take the same action '''twice.''''' | ''The Chosen can take '''TWO''' of the following actions, or take the same action '''twice.''''' | ||
'''Move.''' The Chosen can move up to its speed | '''Move.''' The Chosen Crewmate can move up to its speed. | ||
''' | '''Claw.''' ''Melee Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp. | ||
''' | '''Duel.''' The Chosen Crewmate assumes a stance that allows it to Exploit. | ||
''' | '''''OR''' the Chosen can take the following action.'' | ||
''' | '''Share Secrets.''' ''Ranged (30 ft) Natural Weapon.'' +1 vs WILL. '''Hit:''' 5 (1d8+1) Psychic and target becomes Shaken, and make a second attack: +1 vs WILL. '''Hit:''' The target contracts Gift of the Chosen. '''Miss:''' The target is immune to Gift of the Chosen for 24 hours. | ||
=== Reactions === | === Reactions === | ||
'''Exploit (1/Round).''' If the Chosen used its Duel ability on its last turn, it can Exploit. | '''Exploit (1/Round).''' If the Chosen used its Duel ability on its last turn, it can Exploit. | ||
Revision as of 12:34, 22 December 2023
Many hear the call of the deeps, tempting the soul like a siren’s song. Some only hear this call in fleeting dreams, but for others, the sea’s beckoning whisper gradually becomes an undeniable roar.
Some (by their count) fortunate souls find themselves claimed by the depths. Transformed by the presence of elder gods from the lowest inky deeps, these “Chosen” sprout aquatic tentacles from their face and head. Some might manifest other aquatic adaptations, such as fish scales, barnacle growths, and the like.
Chosen Crewmate | |||||
|---|---|---|---|---|---|
| Monster Level: 2 | |||||
| Medium. Abominable Eldritch Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 1 | 2 | 0 | 1 | 0 | 1 |
| Ref: 12 | Fort: 10 | Ant: 11 | Log: 10 | Will: 11 | |
| Armor Rating 12 | Resist Occult 2 | ||||
| Hit Points 12 | Senses Low-Light Vision 30ft | ||||
| Speed 30ft, Swim 30ft | Traits Iron Will | ||||
| Skills (STR) Applied Force +3; (CHA) Intimidating +3, Persuading +3 | |||||
| Features | |||||
| Amphibious. The Chosen Crewmate can breathe both air and water.
One with the Deep. When a Chosen Crewmate reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarm takes the same initiative as the Chosen Crewmate. Gift of the Chosen. Any creature that hits the Chosen Crewmate with an attack or ability that deals psychic damage must make a DC 11 CHA check or contract Gift of the Chosen (see Appendix B). | |||||
| Actions | |||||
The Chosen can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Chosen Crewmate can move up to its speed.
Claw. Melee Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) sharp. Duel. The Chosen Crewmate assumes a stance that allows it to Exploit. | |||||
OR the Chosen can take the following action. | |||||
| Share Secrets. Ranged (30 ft) Natural Weapon. +1 vs WILL. Hit: 5 (1d8+1) Psychic and target becomes Shaken, and make a second attack: +1 vs WILL. Hit: The target contracts Gift of the Chosen. Miss: The target is immune to Gift of the Chosen for 24 hours. | |||||
| Reactions | |||||
| Exploit (1/Round). If the Chosen used its Duel ability on its last turn, it can Exploit. | |||||
Features
Amphibious. The Chosen Crewmate can breathe both air and water.
One with the Deep. When a Chosen Crewmate reaches 0 HP, roll 1d4. On a 4, the crewmate’s corpse immediately dissolves into 1d4 Swarms of Crustaceans. The Swarm takes the same initiative as the Chosen Crewmate.
Gift of the Chosen. Any creature that hits the Chosen Crewmate with an attack or ability that deals psychic damage must make a DC 11 CHA check or contract Gift of the Chosen (see Appendix B).
Actions
The Chosen can take TWO of the following actions, or take the same action twice.
Move. The Chosen Crewmate can move up to its speed.
Claw. Melee Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) sharp.
Duel. The Chosen Crewmate assumes a stance that allows it to Exploit.
OR the Chosen can take the following action.
Share Secrets. Ranged (30 ft) Natural Weapon. +1 vs WILL. Hit: 5 (1d8+1) Psychic and target becomes Shaken, and make a second attack: +1 vs WILL. Hit: The target contracts Gift of the Chosen. Miss: The target is immune to Gift of the Chosen for 24 hours.
Reactions
Exploit (1/Round). If the Chosen used its Duel ability on its last turn, it can Exploit.