Radiance of the Dawn: Difference between revisions

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(Created page with "''Divine Spell, Evoking'' '''APC:''' 6 '''SPC:''' 20 '''Range:''' 60 ft cone '''Requirements:''' Gesture, Line of Effect '''Duration:''' 1 round (until the end of your next turn) All magical and nonmagical darkness within range is immediately dispelled, and all invisible creatures within the radius become visible for the duration. Furthermore, for the duration of the spell, the area is considered to be bright light. Make a magic attack roll against each creature i...")
 
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'''Duration:''' 1 round (until the end of your next turn)
'''Duration:''' 1 round (until the end of your next turn)


All magical and nonmagical darkness within range is immediately dispelled, and all invisible creatures within the radius become visible for the duration. Furthermore, for the duration of the spell, the area is considered to be bright light.
All magical and nonmagical [[darkness]] within range is immediately dispelled, and all invisible creatures within the radius become visible for the duration. Furthermore, for the duration of the spell, the area is considered to be bright light.


Make a magic attack roll against each creature in the area, targeting their AWR. If you hit, creatures take 3d10 radiant [[damage]] and are Blinded for the duration; if you miss, they take 1⁄2 damage and are not blinded.
Make a magic attack roll against each creature in the area, targeting their AWR. If you hit, creatures take 3d10 radiant [[damage]] and are Blinded for the duration; if you miss, they take 1⁄2 damage and are not blinded.


'''Sacrament:''' If you spend 40 sc worth of incense as part of casting this spell, then the light remains for 5 minutes.
'''Sacrament:''' If you spend 40 sc worth of incense as part of casting this spell, then the light remains for 5 minutes.
[[Divine Spells|[Back to Divine Magic]]]

Revision as of 12:14, 22 December 2023

Divine Spell, Evoking

APC: 6

SPC: 20

Range: 60 ft cone

Requirements: Gesture, Line of Effect

Duration: 1 round (until the end of your next turn)

All magical and nonmagical darkness within range is immediately dispelled, and all invisible creatures within the radius become visible for the duration. Furthermore, for the duration of the spell, the area is considered to be bright light.

Make a magic attack roll against each creature in the area, targeting their AWR. If you hit, creatures take 3d10 radiant damage and are Blinded for the duration; if you miss, they take 1⁄2 damage and are not blinded.

Sacrament: If you spend 40 sc worth of incense as part of casting this spell, then the light remains for 5 minutes.


[Back to Divine Magic]