Billowing Fog: Difference between revisions

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(Created page with "''Spell, Summoning, Extrinsic, Weather, Conjuring 1'' '''APC:''' 6 '''SPC:''' 4 '''Range:''' 120 ft '''Requirements:''' Verbal, Visual, Gesture '''Duration''': Up to 10 minutes You draw fog from the Everwilds to clog the field of battle. Choose a point within range. Fog fills an area in a 20 ft radius from that point. The fog imposes the Concealed condition on any creature within it. A steady wind of 10 mph or more will dispel the fog, and you can dismiss the fog...")
 
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''Spell, Summoning, Extrinsic, Weather, Conjuring 1''
__NOAUTOLINKS__
 
{| class="creature"
'''APC:''' 6
|+
 
|
'''SPC:''' 4
== <big>'''Billowing Fog'''</big> ==
 
|-
'''Range:''' 120 ft
|''[[Primal]] Spell, Summoning, Extrinsic, Weather, Conjuring 1''
 
|-
'''Requirements:''' Verbal, Visual, Gesture
|'''APC:''' 6
 
|-
'''Duration''': Up to 10 minutes
|'''SPC:''' 4
 
|-
You draw fog from the Everwilds to clog the field of battle.  
|'''Range:''' 120 ft
 
|-
|'''Requires:''' Gesture, Verbal, Visual
|-
|'''Duration:''' 10 minutes
|-
!Spell Description
|-
|You draw fog from the Everwilds to obscure the field of battle.
Choose a point within range. Fog fills an area in a 20 ft radius from that point. The fog imposes the Concealed condition on any creature within it. A steady wind of 10 mph or more will dispel the fog, and you can dismiss the fog by spending 1 AP on your turn. Otherwise, the fog lasts for the duration.
Choose a point within range. Fog fills an area in a 20 ft radius from that point. The fog imposes the Concealed condition on any creature within it. A steady wind of 10 mph or more will dispel the fog, and you can dismiss the fog by spending 1 AP on your turn. Otherwise, the fog lasts for the duration.
 
|-
Upcharge: +5 ft radius per +4 SP.
!Upcharge
|-
|'''Upcharge:''' +5 ft radius per +4 SP.
|}
[[Primal Spells|[Back to Primal Spells]]]<br>

Latest revision as of 15:45, 1 August 2025

Billowing Fog

Primal Spell, Summoning, Extrinsic, Weather, Conjuring 1
APC: 6
SPC: 4
Range: 120 ft
Requires: Gesture, Verbal, Visual
Duration: 10 minutes
Spell Description
You draw fog from the Everwilds to obscure the field of battle.

Choose a point within range. Fog fills an area in a 20 ft radius from that point. The fog imposes the Concealed condition on any creature within it. A steady wind of 10 mph or more will dispel the fog, and you can dismiss the fog by spending 1 AP on your turn. Otherwise, the fog lasts for the duration.

Upcharge
Upcharge: +5 ft radius per +4 SP.

[Back to Primal Spells]