Starlight Nebula: Difference between revisions

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(Removed my previous change to "magic attack roll".)
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''[[Divine]] Spell, Invocation''
__NOAUTOLINKS__
{| class="creature"
|+
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== '''Starlight Nebula''' ==
|-
| ''[[Divine]] Spell, Evoking''
|-
|'''APC:''' 2
|-
|'''SPC:''' 12
|-
|'''Range:''' 80 ft
|-
|'''Requires:''' Gesture, Verbal
|-
|'''Duration:''' Instantaneous
|-
!Spell Description
|-
|By generating curative starlight, you regain 1d8 HP.
Then make a magic attribute check; if you roll a 10 or higher, then one creature within range also regains 1d8 HP. If you succeed, make another magic attribute check, increasing the DC by +2 (to 12).


'''APC:''' 4
Repeat this process until you miss a magic attribute check (the difficulty increases to 14, 16, etc.) or until you run out of creatures that you wish to target. You cannot heal the same creature multiple times from a single instance of casting this spell.
 
|}
'''SPC:''' 12
 
'''Range:''' 80 ft
 
'''Requirements:''' Verbal, Gesture
 
'''Duration:''' Instantaneous
 
By generating curative starlight, you regain 1d8 HP. Then make a magic roll; if you roll a 10 or higher, then one creature within range also regains 1d8 HP. If you hit, make another magic attack roll, increasing the threshold by +2 (to 12).
 
Repeat this process until you miss a magic roll (the difficulty increases to 14, 16, etc) or until you run out of creatures that you wish to target. You cannot heal the same creature multiple times from a single instance of casting this spell.




[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]

Latest revision as of 10:51, 1 August 2025

Starlight Nebula

Divine Spell, Evoking
APC: 2
SPC: 12
Range: 80 ft
Requires: Gesture, Verbal
Duration: Instantaneous
Spell Description
By generating curative starlight, you regain 1d8 HP.

Then make a magic attribute check; if you roll a 10 or higher, then one creature within range also regains 1d8 HP. If you succeed, make another magic attribute check, increasing the DC by +2 (to 12).

Repeat this process until you miss a magic attribute check (the difficulty increases to 14, 16, etc.) or until you run out of creatures that you wish to target. You cannot heal the same creature multiple times from a single instance of casting this spell.


[Back to Divine Magic]