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| colspan="3" |'''[[Armor]] Rating''' 15 | | colspan="3" |'''[[Armor]] Rating''' 15 | ||
| colspan="3" | | | colspan="3" |'''Senses''' Low-Light Vision 30 ft | ||
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| colspan="3" |'''Hit Points''' 60 | | colspan="3" |'''Hit Points''' 60 | ||
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| colspan="3" |'''Speed''' 30 ft, Swim 40 ft | | colspan="3" |'''Speed''' 30 ft, Swim 40 ft | ||
| colspan="3" | | | colspan="3" | | ||
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| colspan=" | | colspan="6" |'''[[Skills]]''' (DEX) Sneaking +6; (INT) Disguising +6, Evading +6 | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the Saltwater Crocodile '''MOVE''' and take the following action.'' ==== | ==== '''''OR''' the Saltwater Crocodile can '''MOVE''' and take the following action.'' ==== | ||
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| colspan="6" |'''Death Roll.''' The Saltwater Crocodile deals 13 (2d8+4) sharp [[damage]] to a creature that it has grappled. That creature is Sickened and Staggered until the start of the Saltwater Crocodile’s next turn. | | colspan="6" |'''Death Roll.''' The Saltwater Crocodile deals 13 (2d8+4) sharp [[damage]] to a creature that it has grappled. That creature is Sickened and Staggered until the start of the Saltwater Crocodile’s next turn. | ||
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