Heroism: Difference between revisions
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|One creature that you touch becomes Rallied for the duration. Additionally, they gain 1d6 Shield HP at the start of each of their turns for the duration. | |One creature that you touch becomes Rallied for the duration. Additionally, they gain 1d6 Shield HP at the start of each of their turns for the duration. | ||
These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a | These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a max of 1 minute. | ||
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!Sacrament | !Sacrament | ||
Latest revision as of 14:59, 14 June 2025
Heroism |
| Divine Spell, Enchanting, Sacrament |
| APC: 3 |
| SPC: 6 |
| Range: Touch |
| Requires: Gesture, Verbal |
| Duration: Up to 1 minute |
| Spell Description |
|---|
| One creature that you touch becomes Rallied for the duration. Additionally, they gain 1d6 Shield HP at the start of each of their turns for the duration.
These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a max of 1 minute. |
| Sacrament |
| Sacrament: If you expend 25 sc worth of incense when you cast this spell, then it lasts for the full duration without you needing to spend AP to extend it. |