Divine Challenge: Difference between revisions
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Spazztaztic (talk | contribs) (Created page with "''Divine Spell, Enchanting'' '''APC:''' 1 '''SPC:''' 6 '''Range:''' 60 ft '''Requirements:''' Verbal, Visual, Gesture '''Duration:''' 1 minute Make a magic attack against a creature’s LOG. If you miss, you expend your AP, but not your SP. If you hit, then the creature is compelled to accept your divine challenge: For the duration, the creature is Taunted by you. When the creature makes an attack that does not target you, it takes 1d6 radiant damage. Further, you...") |
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''[[Divine]] Spell, Enchanting'' | __NOAUTOLINKS__ | ||
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== '''Divine Challenge''' == | |||
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| ''[[Divine]] Spell, Enchanting'' | |||
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|'''APC:''' 1 | |||
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|'''SPC:''' 6 | |||
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|'''Range:''' 60 ft | |||
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|'''Requires:''' Gesture, Verbal, Visual | |||
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|'''Duration:''' 1 minute | |||
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!Spell Description | |||
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|Make a magic attack against a creature’s LOG. On a miss, you expend your AP, but not your SP. | |||
On a hit, the creature is compelled to accept your divine challenge. For the duration, the creature is Taunted by you. When the creature makes an attack that does not target you, it takes 1d6 radiant damage. Further, you deal +1d6 damage against the target creature, and have +1 TA on attack rolls against it. | |||
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!Upcharge | |||
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|'''Upcharge:''' All damage in this spell becomes 1d10 for +4 AP. | |||
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[[Divine Spells|[Back to Divine Magic]]] | |||
Latest revision as of 14:58, 14 June 2025
Divine Challenge |
| Divine Spell, Enchanting |
| APC: 1 |
| SPC: 6 |
| Range: 60 ft |
| Requires: Gesture, Verbal, Visual |
| Duration: 1 minute |
| Spell Description |
|---|
| Make a magic attack against a creature’s LOG. On a miss, you expend your AP, but not your SP.
On a hit, the creature is compelled to accept your divine challenge. For the duration, the creature is Taunted by you. When the creature makes an attack that does not target you, it takes 1d6 radiant damage. Further, you deal +1d6 damage against the target creature, and have +1 TA on attack rolls against it. |
| Upcharge |
| Upcharge: All damage in this spell becomes 1d10 for +4 AP. |