Immunity: Difference between revisions

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''[[Divine]] Ritual, Warding''
__NOAUTOLINKS__
 
{| class="creature"
'''Prerequisites:''' Divine 24
|+
 
|
'''Casting Time:''' 10 minutes, which can be part of a Recoup or Rest
== <big>'''Immunity'''</big> ==
 
|-
'''Materials''': A diamond worth at least 10,000 sc, which the ritual consumes
|''[[Divine]] Ritual, Warding''
 
|-
'''Duration:''' 1 hour
|''Prerequisite: Divine Power 24''
 
|-
'''Recharge:''' 1 Rest
|'''Casting Time:''' 10 minutes, which can be part of a Recoup
 
|-
One creature you touch when you cast this ritual becomes immune to [[damage]] for the duration.
|'''Range:''' Touch
 
|-
|'''Materials:''' A diamond worth at least 10,000 sc, which the ritual consumes
|-
|'''Recharge:''' Take a Rest
|-
|'''Duration:''' 1 hour
|-
!Ritual Description
|-
|One creature you touch when you cast this ritual gains Immune Damage for the duration.
|}
<br>


[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]

Latest revision as of 13:43, 13 June 2025

Immunity

Divine Ritual, Warding
Prerequisite: Divine Power 24
Casting Time: 10 minutes, which can be part of a Recoup
Range: Touch
Materials: A diamond worth at least 10,000 sc, which the ritual consumes
Recharge: Take a Rest
Duration: 1 hour
Ritual Description
One creature you touch when you cast this ritual gains Immune Damage for the duration.


[Back to Divine Magic]