Calming Presence: Difference between revisions

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''[[Divine]] Ritual, Enchanting, Liturgy''
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== <big>'''Calming Presence'''</big> ==
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|[[Divine]] Ritual, Enchanting, Liturgy
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|'''Casting Time:''' 1 hour, which can be part of a Recoup
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|'''Range:''' 30 ft
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|'''Materials:''' 10 sc worth of incense, which the ritual consumes
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|'''Liturgy APC:''' 5
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|'''Liturgy SPC:''' 20
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|'''Recharge:''' Take a Rest
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|'''Duration:''' Instantaneous
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!Ritual Description
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|Upon completing the ritual, choose a number of willing creatures within range less than or equal to your magic attribute. Those creatures remove any Broken, Charmed, Demoralized, Enthralled, Frightened, or Shaken conditions that were affecting them. Affected creatures that have the Phobic condition can ignore the effects of that condition for the next 12 hours.
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'''Casting Time:''' 1 hour, which can be part of a Recoup
'''Range:''' 30 ft
'''Materials:''' 10 sc worth of incense, which the ritual consumes
'''Liturgy APC:''' 5
'''Liturgy SPC:''' 20
'''Recharge:''' Rest
'''Duration:''' Instantaneous
Upon completing the Ritual, choose a number of willing creatures equal to or less than your magic attribute. Those creatures remove any Broken, Charmed, Demoralized, Enthralled, Frightened, or Shaken [[conditions]] that were affecting them. Affected creatures that have the Phobic condition can ignore the effects of that condition for the next 12 hours.




[[Divine Spells|[Back to Divine Magic]]]
[[Divine Spells|[Back to Divine Magic]]]

Latest revision as of 18:20, 15 May 2025

Calming Presence

Divine Ritual, Enchanting, Liturgy
Casting Time: 1 hour, which can be part of a Recoup
Range: 30 ft
Materials: 10 sc worth of incense, which the ritual consumes
Liturgy APC: 5
Liturgy SPC: 20
Recharge: Take a Rest
Duration: Instantaneous
Ritual Description
Upon completing the ritual, choose a number of willing creatures within range less than or equal to your magic attribute. Those creatures remove any Broken, Charmed, Demoralized, Enthralled, Frightened, or Shaken conditions that were affecting them. Affected creatures that have the Phobic condition can ignore the effects of that condition for the next 12 hours.



[Back to Divine Magic]