Mob Boss: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
__NOTOC__
__NOTOC__


Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Mob Boss ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 4''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
Line 21: Line 19:
!CHA
!CHA
|-
|-
!3
!0
!0
!0
!3
!0
!1
!0
!2
!0
!3
!0
|-
|-
|
|
!Ref: 10
!Ref: 11
!Fort: 10
!Fort: 13
!Ant: 10
!Ant: 11
!Log: 10
!Log: 12
!Will: 10
!Will: 13
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 12 (leather, cestus)
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Blunt 2
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 50
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +2, Menacing +4; (AWR) Appraising +4, Eavesdropping +2, Intuiting +8, Perceiving +4; (INT) Law +8; (CHA) Gossiping +4, Persuading +6
| colspan="3" |'''Traits''' Info
|-
! colspan="6" |Features
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Mob Boss can take TWO of the following actions, or take the same action twice'''.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Mob Boss moves up to its speed.
'''Cestus'''. ''Reach 5 ft One-Handed Weapon''. +3 vs AR. '''Hit:''' 5 (1d4+3) blunt.
 
'''Counterpunch'''. The Mob Boss assumes a stance that allows it to Exploit.
|-
|-
| colspan="6" |
! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''OR''' the Mob Boss can take ONE of the following actions.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Pummel.''' ''Reach 5 ft One-Handed Weapon''. +3 vs AR. '''Hit:''' 13 (3d6+3) blunt, and +3 attack vs FORT. '''Hit:''' target becomes Dazed until the end of their next turn.
|-
'''Sic ‘em!.''' The Mob Boss may target one creature. Each of the Mob Boss’s allies within 5 ft of the target may immediately make a single Melee weapon attack against that target.
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Exploit (1/Round).''' If the Mob Boss used its Counterpunch ability on its last turn, it can [[Actions#Advanced Maneuvers|Exploit]].
'''Protect me! (1/Turn).''' The Mob Boss can redirect [[damage]] that it took from any melee or ranged attack to an allied creature within 5 ft of it.
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Latest revision as of 06:36, 8 May 2025


[Back to creatures]

Mob Boss

Monster Level: 4
Medium. Humanoid
STR DEX END AWR INT CHA
3 0 3 1 2 3
Ref: 11 Fort: 13 Ant: 11 Log: 12 Will: 13
Armor Rating 12 (leather, cestus) Resist Blunt 2
Hit Points 50
Speed 30 ft
Skills (STR) Applied Force +2, Menacing +4; (AWR) Appraising +4, Eavesdropping +2, Intuiting +8, Perceiving +4; (INT) Law +8; (CHA) Gossiping +4, Persuading +6
Actions

The Mob Boss can take TWO of the following actions, or take the same action twice.

Move. The Mob Boss moves up to its speed.

Cestus. Reach 5 ft One-Handed Weapon. +3 vs AR. Hit: 5 (1d4+3) blunt.

Counterpunch. The Mob Boss assumes a stance that allows it to Exploit.

OR the Mob Boss can take ONE of the following actions.

Pummel. Reach 5 ft One-Handed Weapon. +3 vs AR. Hit: 13 (3d6+3) blunt, and +3 attack vs FORT. Hit: target becomes Dazed until the end of their next turn.

Sic ‘em!. The Mob Boss may target one creature. Each of the Mob Boss’s allies within 5 ft of the target may immediately make a single Melee weapon attack against that target.

Reactions
Exploit (1/Round). If the Mob Boss used its Counterpunch ability on its last turn, it can Exploit.

Protect me! (1/Turn). The Mob Boss can redirect damage that it took from any melee or ranged attack to an allied creature within 5 ft of it.