Summon Swarms: Difference between revisions

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|You summon swarms of creatures from the Everwilds.
|You summon swarms of creatures from the Everwilds.
Immediately when you finish conjuring this spell, three swarms appear in three unoccupied points within range.These swarms must have the beast and swarm tags,  and must each have a ML of 5 or lower. These swarms are friendly to you and your allies and will fight for you and engage in other labor for you (such as devouring a corpse) for the duration, but will all become hostile towards you if you or your allies mistreat any of them.
Immediately when you finish conjuring this spell, three swarms appear in three unoccupied points within range. These swarms must have the beast and swarm tags,  and must each have a ML of 5 or lower. These swarms are friendly to you and your allies and will fight for you and engage in other labor for you (such as devouring a corpse) for the duration, but will all become hostile towards you if you or your allies mistreat any of them.


The duration ends early if you fall unconscious or die. When the duration ends, the swarms gains autonomy.
The duration ends early if you fall unconscious or die. When the duration ends, the swarms gains autonomy.

Revision as of 15:15, 20 September 2024

Summon Swarms

Primal Spell, Summoning, Extrinsic, Nature, Conjuring 2
APC: 9
SPC: 30
Range: 30 ft
Requires: Gesture, Verbal
Duration: 5 minutes
Spell Description
You summon swarms of creatures from the Everwilds.

Immediately when you finish conjuring this spell, three swarms appear in three unoccupied points within range. These swarms must have the beast and swarm tags, and must each have a ML of 5 or lower. These swarms are friendly to you and your allies and will fight for you and engage in other labor for you (such as devouring a corpse) for the duration, but will all become hostile towards you if you or your allies mistreat any of them.

The duration ends early if you fall unconscious or die. When the duration ends, the swarms gains autonomy.

Upcharge
Upcharge: +5 mins per +5 SP.

[Back to Primal Spells]