Knight (NPC): Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
[[Creature List|[Back to creatures]]]
__NOTOC__
__NOTOC__


Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Knight ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 3''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
Line 21: Line 19:
!CHA
!CHA
|-
|-
!3
!1
!2
!0
!0
!0
!0
!0
!2
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 11
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 11
!Log: 10
!Log: 11
!Will: 10
!Will: 13
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 14 (chain mail)
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Frightened 2, Demoralized 2, Shaken 2
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 25
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 25 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +2, Athletics +2, Sprinting +2; (END) Forced March +2; (AWR) Animal Handling +3; (INT) Law +2; (CHA) Leadership +2
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Unwavering Will.''' The [[Knight]] gains +1 to its Mental defenses.
'''Kite [[Shield]].''' The Knight may choose to equip a kite shield, gaining +2 to its AR and +1 to REF, FORT, and ANT.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Knight can take TWO of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Knight moves up to its speed.
'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon''. +3 vs AR. '''Hit''': 7 (1d8+3) sharp or 8 (1d10+3) if two-handed.
 
'''Recurve Bow.''' ''Ranged 200 ft Two-Handed Weapon''. +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.
 
'''Duel.''' The Knight assumes a stance that allows it to Exploit before the start of its next turn if provoked.
|-
|-
| colspan="6" |
! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== '''''OR''' the Knight can take the following action.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Inspire.''' The Knight may bolster the spirit of one ally. The target gains +2 to hit until the end of their next turn and +4 shield HP.
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Exploit (1/Round).''' If the Knight used Duel on its last turn, then it can [[Actions#Advanced Maneuvers|Exploit]].
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Latest revision as of 02:53, 20 September 2024


[Back to creatures]

Knight

Monster Level: 3
Medium. Humanoid
STR DEX END AWR INT CHA
3 1 2 0 0 2
Ref: 11 Fort: 12 Ant: 11 Log: 11 Will: 13
Armor Rating 14 (chain mail) Resist Frightened 2, Demoralized 2, Shaken 2
Hit Points 25
Speed 25 ft
Skills (STR) Applied Force +2, Athletics +2, Sprinting +2; (END) Forced March +2; (AWR) Animal Handling +3; (INT) Law +2; (CHA) Leadership +2
Features
Unwavering Will. The Knight gains +1 to its Mental defenses.

Kite Shield. The Knight may choose to equip a kite shield, gaining +2 to its AR and +1 to REF, FORT, and ANT.

Actions

The Knight can take TWO of the following actions, or take the same action twice.

Move. The Knight moves up to its speed.

Longsword. Reach 5 ft Hand-and-a-Half Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp or 8 (1d10+3) if two-handed.

Recurve Bow. Ranged 200 ft Two-Handed Weapon. +1 vs AR. Hit: 4 (1d6+1) sharp.

Duel. The Knight assumes a stance that allows it to Exploit before the start of its next turn if provoked.

OR the Knight can take the following action.

Inspire. The Knight may bolster the spirit of one ally. The target gains +2 to hit until the end of their next turn and +4 shield HP.
Reactions
Exploit (1/Round). If the Knight used Duel on its last turn, then it can Exploit.