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|Gain Resist Cold 3. When making END checks to mitigate the effects of extreme cold, roll 2d20 and use whichever one is higher. | |Gain Resist Cold 3. When making END checks to mitigate the effects of extreme cold, roll 2d20 and use whichever one is higher. | ||
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== Notes == | |||
{| class="wikitable" | {| class="wikitable" | ||
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