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| colspan="6" |'''Help.''' The familiar picks a creature within 10 ft of it and distracts that creature. You and your allies have TA on attacks against that creature until the start of your next turn. | | colspan="6" |'''Help.''' The familiar picks a creature within 10 ft of it and distracts that creature. You and your allies have TA on attacks against that creature until the start of your next turn. | ||
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| colspan="6" |'''Pounce.''' ''Reach 5 ft Natural Weapon.'' +2 vs AR. '''Hit:''' 1d4+2 sharp | | colspan="6" |'''Pounce.''' (1/Turn) ''Reach 5 ft Natural Weapon.'' +2 vs AR. '''Hit:''' 1d4+2 sharp. | ||
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|When your Familiar is large enough to be a mount, it has 2 MCAP and grants you one MCAP option based on its type: | |When your Familiar is large enough to be a mount, it has 2 MCAP and grants you one MCAP option based on its type: | ||
* ''Flying'': '''Clutch'''. 1/Round | * ''Flying'': '''Clutch'''. (1/Round) 1 MCAP; Pick up a willing creature and carry them as the Flying Familiar moves up to 1⁄2 its speed. | ||
* ''Crawling'': '''Fangs'''. 1/Round | * ''Crawling'': '''Fangs'''. (1/Round) 1 MCAP; +DEX vs FORT. '''Hit:''' 1d6 toxic. | ||
* ''Hunting'': '''Roar'''. 1/Round | * ''Hunting'': '''Roar'''. (1/Round) 1 MCAP; ''Reach 5 ft Natural Weapon,'' +AWR vs WILL. '''Hit:''' Target is Shaken until the end of their next turn. | ||
|''Witch, Familiar'' | |''Witch, Familiar'' | ||
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