Bloodoak Scarecrow: Difference between revisions

Jump to navigation Jump to search
no edit summary
(Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Stuff |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' Stuff...")
 
No edit summary
Line 3: Line 3:
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Bloodoak Scarecrow ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 1''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Abominable [[Undead]] Humanoid Plant (Occult)''
|-
|-
!'''STR'''
!'''STR'''
Line 16: Line 16:
!CHA
!CHA
|-
|-
!2
!0
!0
!2
!0
!0
!0
!-3
!0
!-2
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 10
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 10
!Log: 10
!Log: 7
!Will: 10
!Will: 8
|-
|-
| colspan="6" |
| colspan="6" |
Line 35: Line 35:
| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''Armor Rating''' 10
| colspan="3" |'''Armor Rating''' 11
| colspan="3" |'''Resist''' Stuff
| colspan="3" |'''Resist''' Primal 1, Occult 1
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 30
| colspan="3" |'''Vulnerable''' Stuff
| colspan="3" |'''Vulnerable''' Divine 2, Radiant 2, Fire 2
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 20ft
| colspan="3" |'''Senses''' Darkvision 60ft
| colspan="3" |'''Senses''' Blindsight 30ft
|-
|-
|
| colspan="6" |
|
|
| colspan="3" |'''Traits''' Stuff
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Fertilizer.''' When the Bloodoak reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5ft radius of the Bloodoak becomes difficult terrain.
'''Shambling Dead.''' When the Bloodoak is reduced to 0 HP and did not take [[damage]] from a crit or a source of damage to which it is vulnerable, it must make a DC 14 END roll. On a success, it returns to 1 HP.
|-
|-
! colspan="6" |Actions
! colspan="6" |Actions
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take '''NUMBER''' of the following actions, or take the same action '''twice.''''' ====
==== ''The Bloodoak can MOVE and take ONE of the following actions'''.''''' ====
|-
|-
| colspan="6" |'''Move.''' The MONSTER can move up to its speed.
| colspan="6" |'''Move.''' The Bloodoak can move up to its speed.
|-
| colspan="6" |'''Attack.''' ''Reach Xft Natural Weapon.'' +X vs AR. '''Hit:''' X (1d6) [[damage]]
|-
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Rake.''' ''Reach 5ft Natural Weapon.'' +2 vs AR. '''Hit:''' 4 (1d4+2) sharp.
|-
|-
|}
|}

Navigation menu