Dire Wolf: Difference between revisions

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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]
Wolves are pack animals and hunt together with an instinctive understanding of tactical [[combat]].
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| colspan="6" |''Monster Level: 2''
| colspan="6" |''Monster Level: 2''
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| colspan="6" |''Medium. Giant Beast''
| colspan="6" |''Medium. Beast''
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!'''STR'''
!STR
!DEX
!DEX
!END
!END
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| colspan="3" |'''Armor Rating''' 13
| colspan="3" |'''[[Armor]] Rating''' 13
| colspan="3" |'''Senses''' Low Light Vision 60ft
| colspan="3" |'''Senses''' Low-Light Vision 60ft
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| colspan="3" |'''Hit Points''' 22
| colspan="3" |'''Hit Points''' 22
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| colspan="3" |
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| colspan="3" |'''Speed''' 40ft
| colspan="3" |'''Speed''' 40 ft
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| colspan="6" |'''Skills''' (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
| colspan="6" |'''[[Skills]]''' (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Keen Senses.''' The [[Wolf]] has an additional +2 bonus to AWR checks relying on hearing or smell.
| colspan="6" |'''Keen Senses.''' The Dire [[Wolf]] has an additional +2 bonus to AWR checks relying on hearing or smell.
'''Pack Tactics.''' The Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5ft of its target.
'''Pack Tactics.''' The Dire Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5 ft of its target.
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! colspan="6" |Actions
! colspan="6" |[[Actions]]
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==== ''The Wolf can take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Dire Wolf can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Move.''' The Wolf can move up to its speed.
| colspan="6" |'''Move.''' The Dire Wolf can move up to its speed.
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| colspan="6" |'''Bite.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, then +3 vs FORT. '''Hit:''' Target falls prone.
| colspan="6" |'''Bite.''' ''Reach 5 ft, Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, and make a secondary attack +3 vs FORT. '''Hit:''' Target falls Prone.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Growl (1/Round).''' When a creature moves into melee distance of the Wolf, it can make a Bite attack.
| colspan="6" |'''Growl (1/Round).''' When a creature moves into melee distance of the Dire Wolf, it can make a Bite attack.
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