Cleric: Difference between revisions

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|'''Ambition: Silver Tongue'''
|'''Ambition: Silver Tongue'''
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|You gain the Silver Tongue ability.
|Gain the Silver Tongue ability.


* '''Silver Tongue.''' (1/ Recoup) When making a skill check that uses the influence tag, add a bonus equal to ½ your CHA.
* '''Silver Tongue.''' (1/ Recoup) When making a skill check that uses the influence tag, add a bonus equal to ½ your CHA.
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|'''Ambition: Vendetta'''
|'''Ambition: Vendetta'''
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|You gain the Vendetta ability.
|Gain the Vendetta ability.


* '''Vendetta.''' (2/Recoup) By spending 1 minute talking with a creature or meditating, give a creature you touch (which can be yourself) +2 damage for the next 10 minutes. The extra damage is +4 if the recipient is Bloodied.
* '''Vendetta.''' (2/Recoup) By spending 1 minute talking with a creature or meditating, give a creature you touch (which can be yourself) +2 damage for the next 10 minutes. The extra damage is +4 if the recipient is Bloodied.
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|'''Austerity: Provision'''
|'''Austerity: Provision'''
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|You gain the Provision ability.
|Gain the Provision ability.


* '''Provision.''' (1/Recoup) When making a LUCK check, add your CHA to the roll.
* '''Provision.''' (1/Recoup) When making a LUCK check, add your CHA to the roll.
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|'''Bravery: Courage'''
|'''Bravery: Courage'''
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|You gain the Courage ability.
|Gain the Courage ability.


* '''Courage.''' (2/Rest) By spending 3 AP and touching one creature, you insulate it to horrors that would cause most to tremble. For 1 minute, that creature cannot be Shaken.
* '''Courage.''' (2/Rest) By spending 3 AP and touching one creature, you insulate it to horrors that would cause most to tremble. For 1 minute, that creature cannot be Shaken.
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|'''Freedom: Uncontainable'''
|'''Freedom: Uncontainable'''
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|You gain the Uncontainable ability.
|Gain the Uncontainable ability.


* '''Uncontainable.''' (CHA/Rest) You or one creature of your choice within 30 ft of you ignores the Slowed condition until the end of the target creature’s next turn. This costs 0 Reactive AP.
* '''Uncontainable.''' (CHA/Rest) You or one creature of your choice within 30 ft of you ignores the Slowed condition until the end of the target creature’s next turn. This costs 0 Reactive AP.
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|'''Freedom: Unstoppable'''
|'''Freedom: Unstoppable'''
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|You gain the Unstoppable ability.
|Gain the Unstoppable ability.


* '''Unstoppable.''' (CHA/Rest) You or one creature of your choice within 10 ft of you that just became Dazed cancels that condition. This costs 0 Reactive AP.
* '''Unstoppable.''' (CHA/Rest) You or one creature of your choice within 10 ft of you that just became Dazed cancels that condition. This costs 0 Reactive AP.
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|'''Hedonism: Gluttony'''
|'''Hedonism: Gluttony'''
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|You gain the Gluttony ability.
|Gain the Gluttony ability.


* '''Gluttony.''' (CHA/Recoup) Spend 1 AP to choose a creature within 40 ft of you. That creature becomes Taunted by you for 1 minute.
* '''Gluttony.''' (CHA/Recoup) Spend 1 AP to choose a creature within 40 ft of you. That creature becomes Taunted by you for 1 minute.
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|'''Hedonism: Bloodlust'''
|'''Hedonism: Bloodlust'''
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|You gain the Bloodlust ability.
|Gain the Bloodlust ability.


* '''Bloodlust.''' (2/Rest) Gain +1 on attacks and damage, and +5 ft speed, until the end of your current turn.
* '''Bloodlust.''' (2/Rest) Gain +1 on attacks and damage, and +5 ft speed, until the end of your current turn.
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|'''Honor: Vow of Enmity'''  
|'''Honor: Vow of Enmity'''  
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|You gain the Vow of Enmity ability.
|Gain the Vow of Enmity ability.


* '''Vow of Enmity.''' (2/Recoup) Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you.
* '''Vow of Enmity.''' (2/Recoup) Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you.
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|'''Honor: Binding Oath'''
|'''Honor: Binding Oath'''
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|You gain the Binding Oath ability.
|Gain the Binding Oath ability.


* '''Binding Oath.''' (2/Recoup)  Spend 3 AP and choose one creature within 60 ft of you. Make a magic attack vs that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other.
* '''Binding Oath.''' (2/Recoup)  Spend 3 AP and choose one creature within 60 ft of you. Make a magic attack vs that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other.
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|'''Knowledge: Debate'''
|'''Knowledge: Debate'''
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|You gain the Debate ability.
|Gain the Debate ability.


* '''Debate.''' (2/Rest) Spend 4 AP and choose one creature of your choice within 60 ft of you. It cannot use magic with verbal requirements until the start of your next turn.
* '''Debate.''' (2/Rest) Spend 4 AP and choose one creature of your choice within 60 ft of you. It cannot use magic with verbal requirements until the start of your next turn.
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|'''Order: Even the Scales'''
|'''Order: Even the Scales'''
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|You gain the Even the Scales ability.
|Gain the Even the Scales ability.


* '''Even the Scales.''' (1/Recoup) . By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/ or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice.  
* '''Even the Scales.''' (1/Recoup) . By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/ or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice.  
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|'''Order: Rebalance'''
|'''Order: Rebalance'''
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|You gain the Rebalance ability.
|Gain the Rebalance ability.


* '''Rebalance.''' (2/Recoup) Touch a willing creature and spend 1 AP; you and that creature each change your HP to be the average of each other’s HP (this cannot exceed max HP).
* '''Rebalance.''' (2/Recoup) Touch a willing creature and spend 1 AP; you and that creature each change your HP to be the average of each other’s HP (this cannot exceed max HP).
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|'''Redemption: Repentance'''
|'''Redemption: Repentance'''
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|(2/Rest) You gain the Repentance ability.  
|Gain the Repentance ability.  


* '''Repentance.''' By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP.
* '''Repentance.''' (2/Rest) By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption''
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|-
|'''Redemption: Redeeming Fervor'''
|'''Redemption: Redeeming Fervor'''
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|You gain the Redeeming Fervor ability.
|Gain the Redeeming Fervor ability.


* '''Redeeming Fervor.''' (2/Rest) Spend 1 AP and touch yourself or an allied creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes.
* '''Redeeming Fervor.''' (2/Rest) Spend 1 AP and touch yourself or an allied creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes.
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|'''Serenity: Levelheaded'''
|'''Serenity: Levelheaded'''
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|You gain the Levelheaded ability.
|gain the Levelheaded ability.


* '''Levelheaded.''' (2/Rest) By spending 1 AP, you or one creature you touch loses all Charmed and Frightened conditions
* '''Levelheaded.''' (2/Rest) By spending 1 AP, you or one creature you touch loses all Charmed and Frightened conditions

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