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|'''Sorcery Focus''' | |'''Sorcery Focus''' | ||
|Mage Entry | |Mage Entry | ||
|You can no longer take | |You can no longer take backlash damage that is higher than your current Character Level while you have your focus on your person. You take damage equal to the Spell’s SPC (min 1) or equal to your level, whichever is lower. | ||
|''Mage, Sorcery'' | |''Mage, Sorcery'' | ||
|- | |- | ||
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|'''Careful Casting II''' | |'''Careful Casting II''' | ||
|Careful Casting | |Careful Casting | ||
|You can no longer trigger backlash, and your critical casts do not cost fewer SP or restore SP | |You can no longer trigger backlash, and your critical casts do not cost fewer SP or restore SP | ||
|''Mage, Sorcery'' | |''Mage, Sorcery'' | ||
|- | |- | ||
|'''Careful Casting III''' | |'''Careful Casting III''' | ||
|Careful Casting II | |Careful Casting II | ||
|You may now choose if you are carefully casting | |You may now choose if you are carefully casting spells or not. When you use Careful Cast, you cannot trigger backlash and your critical casts do not cost fewer SP. You must declare this before rolling. | ||
|''Mage, Sorcery'' | |''Mage, Sorcery'' | ||
|- | |- | ||
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|'''Inertia''' | |'''Inertia''' | ||
|Careful Casting - Cantrips | |Careful Casting - Cantrips | ||
|When you are the victim of a critical hit or critical cast, you regain 1d10 SP | |When you are the victim of a critical hit or critical cast, you regain 1d10 SP | ||
|''Mage, Sorcery'' | |''Mage, Sorcery'' | ||
|- | |- | ||
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|'''Unstable Casting III''' | |'''Unstable Casting III''' | ||
|Unstable Casting II | |Unstable Casting II | ||
|You critically cast on a 17-20, and trigger backlash on a 1-4 | |You critically cast on a 17-20, and trigger backlash on a 1-4 | ||
|''Mage, Sorcery'' | |''Mage, Sorcery'' | ||
|- | |- | ||
|'''Unstable Casting IV''' | |'''Unstable Casting IV''' | ||
|Unstable Casting III | |Unstable Casting III | ||
|You critically cast on a 16-20, and trigger backlash on a 1-5 | |You critically cast on a 16-20, and trigger backlash on a 1-5 | ||
|''Mage, Sorcery'' | |''Mage, Sorcery'' | ||
|- | |- | ||
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|'''Inertia III''' | |'''Inertia III''' | ||
|Inertia II | |Inertia II | ||
|When you are the victim of a critical hit, you explode with your choice of fire, cold, or necrotic damage. | |When you are the victim of a critical hit, you explode with your choice of fire, cold, or necrotic damage. Deal 1d10+INT damage of that type to all creatures within 5 ft of you, including friendly creatures. | ||
|''Mage, Sorcery'' | |''Mage, Sorcery'' | ||
|- | |- | ||
|'''Grand Sorcerer''' | |'''Grand Sorcerer''' | ||
|Sorcery 14 | |Sorcery 14 | ||
|You are a battle hardened sorcerer of great renown, capable of harnessing the destructive power of the Fundamental Wellspring to turn the tide of a battle. Generals and monarchs would pay high sums or large favors to earn your support in a conflict. | |You are a battle hardened sorcerer of great renown, capable of harnessing the destructive power of the Fundamental Wellspring to turn the tide of a battle. Generals and monarchs would pay high sums or large favors to earn your support in a conflict. | ||
Backlash no longer ends your turn, and you now regain 1 AP when you critically cast. | Backlash no longer ends your turn, and you now regain 1 AP when you critically cast. | ||
* '''Level 30.''' You can spend 1 LUCK point to reroll all of your damage dice. | |||
* | |||
|''Mage, Sorcery, '''Capstone''''' | |''Mage, Sorcery, '''Capstone''''' | ||
|} | |} | ||
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|'''Awakened Spellbook''' | |'''Awakened Spellbook''' | ||
|Mage Entry | |Mage Entry | ||
|Learn a new spell with the | |Learn a new spell with the arcane ritual tag whose SPC does not exceed your total SP. | ||
You can no longer be separated from your Spellbook as it becomes partially ethereal, gains limited sentience, and has the ability to hover nearby. In this form, the Awakened Spellbook cannot be targeted and occupies the same space as you. | |||
You gain +1 to all your mental defenses | |||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Spell Scribe''' | |'''Spell Scribe''' | ||
|Awakened Spellbook | |Awakened Spellbook | ||
|Your Spellbook can produce an enchanted vellum. You can cast a spell you know on this vellum, which causes it to become a spell scroll. While there is an active scroll, you can not cast that spell normally. Any creature can use this spell scroll to cast the spell using the required AP without expending SP. When cast, the vellum dissolves and you can cast the spell normally again. | |Your Spellbook can produce an enchanted vellum. You can cast a spell you know on this vellum, which causes it to become a spell scroll. While there is an active scroll, you can not cast that spell normally. Any creature can use this spell scroll to cast the spell using the required AP without expending SP. When cast, the vellum dissolves and you can cast the spell normally again. | ||
If the SPC of the spell is over 16, the user of the scroll must make an INT/Arcana check after spending the required AP. The creature must beat a DC of 10+(the spell’s SPC/2). On a fail, the spell fizzles and the vellum dissolves. | If the SPC of the spell is over 16, the user of the scroll must make an INT/Arcana check after spending the required AP. The creature must beat a DC of 10+(the spell’s SPC/2). On a fail, the spell fizzles and the vellum dissolves. | ||
Your Spellbook can only produce one enchanted vellum a day, regaining the ability to do so after Taking a Rest. It cannot produce an enchanted vellum while there is another enchanted vellum or spell scroll available. | Your Spellbook can only produce one enchanted vellum a day, regaining the ability to do so after Taking a Rest. It cannot produce an enchanted vellum while there is another enchanted vellum or spell scroll available. | ||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
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|'''Awakened Spellbook II''' | |'''Awakened Spellbook II''' | ||
|Spell Scribe | |Spell Scribe | ||
|Learn a new spell with the | |Learn a new spell with the arcane ritual tag whose SPC does not exceed your total SP. | ||
Your Awakened Spellbook can now occupy any space within 15 ft of you, and any spells that you cast can originate from you or the Awakened Spellbook. If you move more than 15 ft away, the book hovers back to occupy the same space as the caster automatically. It can move 15 ft per turn and moves at the end of your turn if you so desire. | |||
You gain another +1 to your mental defenses. | |||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Spell Scribe''' | |'''Spell Scribe''' | ||
|Awakened Spellbook II | |Awakened Spellbook II | ||
|You can now have two spell scrolls or enchanted vellums active at a time. Your Spellbook still only produces one per day | |You can now have two spell scrolls or enchanted vellums active at a time. Your Spellbook still only produces one per day | ||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Tome Familiar''' | |'''Tome Familiar''' | ||
|Spell Scribe II | |Spell Scribe II | ||
|Your Awakened Spellbook can now be 30 ft from you without being recalled to the space you occupy. It can now fulfill the | |Your Awakened Spellbook can now be 30 ft from you without being recalled to the space you occupy. It can now fulfill the Line of Sight and Line of Effect requirements for spells that originate from it. You must still perform any gesture or verbal components. | ||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Awakened Spellbook III''' | |'''Awakened Spellbook III''' | ||
|Tome Familiar | |Tome Familiar | ||
|Learn a new spell with the | |Learn a new spell with the arcane ritual tag whose SPC does not exceed your total SP. | ||
You can imbue the mote of a spell that you captured through the Steal Spell spell into your spellbook, instead of casting it. When imbued in this way, that spell becomes an Arcane spell for you until you replace it with another stolen spell. | |||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Tome Familiar II''' | |'''Tome Familiar II''' | ||
|Awakened Spellbook III | |Awakened Spellbook III | ||
|Your Awakened Spellbook can now be 120 ft from you without being recalled to the space you occupy and can hover up to 30 ft in the air. Gain the Joint Cast ability. | |Your Awakened Spellbook can now be 120 ft from you without being recalled to the space you occupy, and can hover up to 30 ft in the air. | ||
Gain the Joint Cast ability. | |||
* | * '''Joint Cast.''' (3/Rest) When you are casting a cantrip, your Awakened Spellbook can duplicate that cantrip on a target of its own, or the same target, assuming all other conditions of the cantrip are met. | ||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Spellstealing''' | |'''Spellstealing''' | ||
|Tome Familiar II | |Tome Familiar II | ||
|You gain an additional slot for stolen spells (Currently | |You gain an additional slot for stolen spells (Currently 2 total from this track). | ||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Spell | |'''Spell Thief''' | ||
|Spellstealing | |Spellstealing | ||
|You gain a +5 bonus to your Steal Spell rolls. | |You gain a +5 bonus to your Steal Spell rolls. | ||
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|'''Awakened Spellbook IV''' | |'''Awakened Spellbook IV''' | ||
|Spell Thief | |Spell Thief | ||
|Learn a new spell with the | |Learn a new spell with the arcane ritual tag whose SPC does not exceed your total SP. | ||
You gain another +1 to your mental defenses. | |||
You can now cast multiple Arcane Rituals: 2/Rest | |||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
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|Spell Scribe III | |Spell Scribe III | ||
|You learn one of the following of your choice: | |You learn one of the following of your choice: | ||
Divine ritual | |||
Occult ritual | |||
Primal invocation | |||
Psionic invocation | |||
Psionic meditation | |||
If your choice has a tier or power requirement, roll an INT/Arcana check, the DC of which is 10+ double the Tier if Primal or Psionic, or 10+ the Divine or Occult Power requirement if Divine or Occult. If you fail this check, you may never attempt to cast it again, and must make a new selection in its place. | |||
This spot in your spellbook does not count towards your three Stolen Spell slots. | |||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Awakened Spellbook IV''' | |'''Awakened Spellbook IV''' | ||
|Spellstealing III | |Spellstealing III | ||
|Learn a new spell with the | |Learn a new spell with the arcane ritual tag whose SPC does not exceed your total SP. | ||
You gain another +1 to your mental defenses. | |||
You can now cast more Arcane Rituals: 3/Rest. | |||
|''Mage, Tome Wizard'' | |''Mage, Tome Wizard'' | ||
|- | |- | ||
|'''Tome Wizard''' | |'''Tome Wizard''' | ||
|Awakened Spellbook V | |Awakened Spellbook V | ||
|Your spellbook fully awakens, gaining its own personality. It is intensely loyal to you while you treat it well. You can use your | |Your spellbook fully awakens, gaining its own personality. It is intensely loyal to you while you treat it well. You can use your Grimoire spell on it freely for the purposes of storing information, targeting a page instead, and you can choose whether or not you forget the information stored inside. | ||
Additionally, you gain another slot for Stolen Spells (four total) and an additional enchanted vellum (three total). | |||
* | * '''Level 30.''' If you die, your book will live on and pass the knowledge scribed inside to whomever it deems worthy. | ||
|''Mage, Tome Wizard, '''Capstone''''' | |''Mage, Tome Wizard, '''Capstone''''' | ||
|} | |} | ||