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|'''Mage: Alchemy'''
|'''Mage: Alchemy'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Alchemy Focus. If you already had the Alchemy Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Alchemy Focus. If you already had the Alchemy Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy II'''
|'''Mage: Alchemy II'''
|Mage: Alchemy
|Mage: Alchemy
|Your Alchemy creation can now be up to 5 ft by 15 ft and be crafted objects that do not feature moving parts (such as a ladder or sword). You must have at least 4 Skill Points in the associated Skill to create in this way (Such as carpentry for a ladder or blacksmithing for a sword). The value of crafted creations can be no higher than the value of the materials.
|Your Alchemy creation can now be up to 5 ft by 15 ft and be crafted objects that do not feature moving parts (such as a ladder or sword). You must have at least 4 Skill Points in the associated skill to create in this way (Such as carpentry for a ladder or blacksmithing for a sword). The value of crafted creations can be no higher than the value of the materials.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy III'''
|'''Mage: Alchemy III'''
|Mage: Alchemy II
|Mage: Alchemy II
|Your Alchemy Creation can now be 15 ft wide, tall, and long.
|Your Alchemy creation can now be 15 ft wide, tall, and long.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy IV'''
|'''Mage: Alchemy IV'''
|Mage: Alchemy III
|Mage: Alchemy III
|Your Alchemy Creation can now feature moving parts such as doors or windows.
|Your Alchemy creation can now feature moving parts such as doors or windows.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Alchemy V'''
|'''Mage: Alchemy V'''
|Mage: Alchemy IV
|Mage: Alchemy IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Alchemy tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the alchemy tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering'''
|'''Mage: Altering'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Altering Focus. If you already had the Altering Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Altering Focus. If you already had the Altering Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering II'''
|'''Mage: Altering II'''
|Mage: Altering
|Mage: Altering
|Your [[Arcane Swap]] spell can now be cast on a willing, friendly creature also in range that is no more than one Size larger or smaller than the target of the swap, instead of being cast on yourself.
|Your [[Arcane Swap]] spell can now be cast on a willing, friendly creature also in range that is no more than one size larger or smaller than the target of the swap, instead of being cast on yourself.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering III'''
|'''Mage: Altering III'''
|Mage: Altering II
|Mage: Altering II
|Your Arcane Swap spell now has no minimum size and can be cast on objects that are no larger than one Size larger than you, or twice your weight.
|Your [[Arcane Swap]] spell now has no minimum size, and can be cast on objects that are no larger than one Size larger than you, or twice your weight.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering IV'''
|'''Mage: Altering IV'''
|Mage: Altering III
|Mage: Altering III
|You can no longer be teleported against your will.
|You can no longer be teleported against your will
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Altering V'''
|'''Mage: Altering V'''
|Mage: Altering IV
|Mage: Altering IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Altering tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the altering tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Divining'''
|'''Mage: Divining'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Divining Focus. If you already had the Divining Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Divining Focus. If you already had the Divining Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
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|'''Mage: Divining IV'''
|'''Mage: Divining IV'''
|Mage: Divining III
|Mage: Divining III
|(2/Rest) You may now teleport yourself to a Signature by meditating on one of your Signatures for 10 minutes. This dispels the Signature. You regain all expended uses when you Take a Rest.
|(2/Rest) You may now teleport yourself to a Signature by meditating on one of your Signatures for 10 minutes. This dispels the Signature
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Divining V'''
|'''Mage: Divining V'''
|Mage: Divining IV
|Mage: Divining IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Divining tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the divining tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Enchanting'''
|'''Mage: Enchanting'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Enchanting Focus. If you already had the Enchanting Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Enchanting Focus. If you already had the Enchanting Focus, you gain 6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
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|'''Mage: Enchanting III'''
|'''Mage: Enchanting III'''
|Mage: Enchanting II
|Mage: Enchanting II
|Using your [[Unravel Magic]] ability always costs 1⁄2 the SPC of the spell you are targeting if it is an Enchanting spell, regardless of its source.
|Using your Unravel Magic ability always costs ½ the SPC of the spell you are targeting if it is an Enchanting spell, regardless of its source.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
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|'''Mage: Enchanting V'''
|'''Mage: Enchanting V'''
|Mage: Enchanting IV
|Mage: Enchanting IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Enchanting tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the enchanting tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Evoking'''
|'''Mage: Evoking'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Evoking Focus. If you already had the Evoking Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Evoking Focus. If you already had the Evoking Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Evoking II'''
|'''Mage: Evoking II'''
|Mage: Evoking
|Mage: Evoking
|(END/Rest) You may now add additional damage equal to your Level. This replaces your original Evoking Focus ability. You regain all expended uses when you Take a Rest.  
|(END/Rest) You may now add additional damage equal to your level. This replaces your original Evoking Focus ability.  
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
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|'''Mage: Evoking V'''
|'''Mage: Evoking V'''
|Mage: Evoking IV
|Mage: Evoking IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Evoking tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the evoking tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Illusory'''
|'''Mage: Illusory'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Illusory Focus. If you already had the Illusory Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Illusory Focus. If you already had the Illusory Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Illusory II'''
|'''Mage: Illusory II'''
|Mage: Illusory
|Mage: Illusory
|You may create one Illusory [[Duplicate]] of yourself when you cast your first Illusory spell after Taking a Rest. When you are subject to physical damage, the attacker must roll an even number to hit you. If they roll an odd number, one of your duplicates is destroyed instead. Regain the ability to create Illusory Duplicates when you complete a Rest.
|You may create one Illusory Duplicate of yourself when you cast your first Illusory spell after Taking a Rest. When you are subject to physical damage, the attacker must roll an even number to hit you. If they roll an odd number, one of your duplicates is destroyed instead. Regain the ability to create Illusory Duplicates when you complete a Rest.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
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|'''Mage: Illusory V'''
|'''Mage: Illusory V'''
|Mage: Illusory IV
|Mage: Illusory IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Illusory tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the illusory tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Necromancy'''
|'''Mage: Necromancy'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Necromancy Focus. If you already had the Necromancy Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Necromancy Focus. If you already had the Necromancy Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Necromancy II'''
|'''Mage: Necromancy II'''
|Mage: Necromancy
|Mage: Necromancy
|The duration of the Raise [[Skeleton]] spell is now Indefinite, but your maximum SP are reduced by 16 for each active skeleton under your control. You can no longer upcharge [[Raise Skeleton]].
|The duration of the [[Raise Skeleton]] spell is now Indefinite, but your maximum SP are reduced by 16 for each active skeleton under your control. You can no longer upcharge Raise Skeleton.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
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|'''Mage: Necromancy V'''
|'''Mage: Necromancy V'''
|Mage: Necromancy IV
|Mage: Necromancy IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Necromancy tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the necromancy tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning'''
|'''Mage: Summoning'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Summoning Focus. If you already had the Summoning Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Summoning Focus. If you already had the Summoning Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning II'''
|'''Mage: Summoning II'''
|Mage: Summoning
|Mage: Summoning
|Creatures you create using a Summoning spell add 1⁄2 your INT to their attack rolls.
|Creatures you create using a Summoning spell add ½ your INT to their attack rolls.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning III'''
|'''Mage: Summoning III'''
|Mage: Summoning II
|Mage: Summoning II
|Creatures you create using a Summoning spell add 1⁄2 your INT to their damage rolls.
|Creatures you create using a Summoning spell add ½ your INT to their damage rolls.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning IV'''
|'''Mage: Summoning IV'''
|Mage: Summoning III
|Mage: Summoning III
|Creatures you create using a Summoning spell add your INT to their attack and damage rolls.
|Creatures you create using a Summoning spell add your INT to their attack and damage rolls
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Summoning V'''
|'''Mage: Summoning V'''
|Mage: Summoning IV
|Mage: Summoning IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Summoning tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the summoning tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding'''
|'''Mage: Warding'''
|Arcane Intellectual
|Arcane Intellectual
|You gain the Warding Focus. If you already had the Warding Focus, you gain 6 Skill Points you can spend on skills with the INT tag.
|You gain the Warding Focus. If you already had the Warding Focus, you gain +6 Skill Points that you can spend on any skills with the INT tag.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding II'''
|'''Mage: Warding II'''
|Mage: Warding
|Mage: Warding
|When you cast Mage [[Armor]] on yourself, and would be the victim of Massive Damage, you can reduce that damage by 1⁄2. If you do, your [[Mage Armor]] is dispelled.
|When you cast [[Mage Armor]] on yourself, and would be the victim of [[Actions#Massive Damage|Massive Damage]] you can reduce that damage by ½. If you do, your Mage Armor is dispelled.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding III'''
|'''Mage: Warding III'''
|Mage: Warding II
|Mage: Warding II
|Your Mage Armor now increases all defenses by +4.
|Your Mage Armor now increases all defenses by +4.  
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding IV'''
|'''Mage: Warding IV'''
|Mage: Warding III
|Mage: Warding III
|Your Mage Armor can no longer be dispelled by others and increases all defenses by +5.
|Your Mage Armor can no longer be dispelled by others, and increases all defenses by +5.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-
|'''Mage: Warding V'''
|'''Mage: Warding V'''
|Mage: Warding IV
|Mage: Warding IV
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the Warding tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|Choose one cantrip, chant, or prayer and one spell. Each of these choices must have the warding tag. You may now cast these as if they were an arcane cantrip and arcane spell.
|''Mage, Archmage''
|''Mage, Archmage''
|-
|-

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