Cleric: Difference between revisions

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356 bytes removed ,  20 June 2024
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|You gain the Bloodlust ability.
|You gain the Bloodlust ability.


* <u>Bloodlust</u>: (2/Rest) Gain +1 on attacks and damage, and +5 ft speed, until the end of your current turn. You regain all expended uses when you Take a Rest.
* '''Bloodlust.''' (2/Rest) Gain +1 on attacks and damage, and +5 ft speed, until the end of your current turn.
|''Divine Icon - Hedonism''
|''Divine Icon - Hedonism''
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|You gain the Vow of Enmity ability.
|You gain the Vow of Enmity ability.


* <u>Vow of Enmity</u>: (2/Recoup) Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you. You regain all expended uses when you Recoup.
* '''Vow of Enmity.''' (2/Recoup) Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you.
|''Divine Icon - Honor''
|''Divine Icon - Honor''
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|You gain the Binding Oath ability.
|You gain the Binding Oath ability.


* <u>Binding Oath</u>: (2/Recoup) Spend 3 AP and choose one creature within 60 ft of you. Make a Magic attack vs that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other. You regain all expended uses when you Recoup.
* '''Binding Oath.''' (2/Recoup) Spend 3 AP and choose one creature within 60 ft of you. Make a magic attack vs that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other.
|''Divine Icon - Honor''
|''Divine Icon - Honor''
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|You gain the Debate ability.
|You gain the Debate ability.


* <u>Debate</u>: (2/Rest) Spend 4 AP and choose one creature of your choice within 60 ft of you. It cannot use magic with verbal requirements until the start of your next turn. You regain all expended uses when you Take a Rest.
* '''Debate.''' (2/Rest) Spend 4 AP and choose one creature of your choice within 60 ft of you. It cannot use magic with verbal requirements until the start of your next turn.
|''Divine Icon - Knowledge''
|''Divine Icon - Knowledge''
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|Gain the Divine Recollection ability.
|Gain the Divine Recollection ability.


* <u>Divine Recollection</u>: (2/Rest) When you or an allied creature within 10 ft of you makes a skill check with the Knowledge tag, add a +3 bonus. You regain all expended uses when you Take a Rest.
* '''Divine Recollection.''' (2/Rest) When you or an allied creature within 10 ft of you makes a skill check with the Knowledge tag, add a +3 bonus.
|''Divine Icon - Knowledge''
|''Divine Icon - Knowledge''
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|Gain the Cleareye ability.
|Gain the Cleareye ability.


* <u>Cleareye</u>: (2/Rest) When you or an allied creature within 30 ft becomes Blinded, cancel the condition by spending 1 Reactive AP. You regain all expended uses when you Take a Rest.
* '''Cleareye.''' (2/Rest) When you or an allied creature within 30 ft becomes Blinded, cancel the condition by spending 1 Reactive AP.
|''Divine Icon - Light''
|''Divine Icon - Light''
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|Gain the Reveal ability.
|Gain the Reveal ability.


* <u>Reveal</u>: (2/Rest) By spending 3 AP, creatures within 15 ft of you lose the Invisible condition. You regain all expended uses when you Take a Rest.
* '''Reveal.''' (2/Rest) By spending 3 AP, creatures within 15 ft of you lose the Invisible condition.
|''Divine Icon - Light''
|''Divine Icon - Light''
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|Gain the Illumine ability.
|Gain the Illumine ability.


* <u>Illumine</u>: By spending 1 AP, light a nonmagical torch, lantern, or the like.
* '''Illumine.''' By spending 1 AP, light a nonmagical torch, lantern, or the like.
|''Divine Icon - Light''
|''Divine Icon - Light''
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|Gain the Sacrificial ability.
|Gain the Sacrificial ability.


* <u>Sacrificial</u>: When a creature within 5 ft of you takes damage, you may take the damage instead by spending 1 Reactive AP.
* '''Sacrificial.''' When a creature within 5 ft of you takes damage, you may take the damage instead by spending 1 Reactive AP.
|''Divine Icon - Love''
|''Divine Icon - Love''
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|Gain the Enrapture ability.
|Gain the Enrapture ability.


* <u>Enrapture</u>: (1/Rest) By spending 3 AP, a creature becomes Charmed by you for 1 minute. This creature cannot be overtly hostile to you and knows that it was magically Charmed at the end of the duration.
* '''Enrapture.''' (1/Rest) By spending 3 AP, a creature becomes Charmed by you for 1 minute. This creature cannot be overtly hostile to you and knows that it was magically Charmed at the end of the duration.
|''Divine Icon - Love''
|''Divine Icon - Love''
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