Wilting Warden: Difference between revisions

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=== Name ===
=== Wilting Warden ===
|-
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| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 4''
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| colspan="6" |''Size. Type''
| colspan="6" |''Huge. Abominable Plant Monstrosity ([[Occult]])''  
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!'''STR'''
!STR
!DEX
!DEX
!END
!END
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!CHA
!CHA
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!4
!0
!0
!0
!3
!0
!2
!0
!-1
!0
!-2
!0
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!Ref: 10
!Ref: 10
!Fort: 10
!Fort: 13
!Ant: 10
!Ant: 12
!Log: 10
!Log: 9
!Will: 10
!Will: 8
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| colspan="6" |
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| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
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| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 14
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Physical 2 '''Immune''' Psychic
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| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 54
| colspan="3" |'''Immune''' Info
| colspan="3" |'''DR''' 3/Fire
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| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 25 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Darkvision 60 ft
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| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Immutable, Immovable
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Rooted.''' The Wilting Warden can sense the exact location of any creature within 120 ft of it if that creature is touching the ground.
'''Tree Step.''' When the Wilting Warden moves and both starts and ends its movement within 5 ft of a tree, creatures cannot attack it reactively, as it magically teleports between trees.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Wilting Warden can MOVE and take ONE of the following actions.'' ====
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Wilting Warden can move up to its speed and is unrestricted by trees and foliage.
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'''Briar Snare.''' ''Reach 10 ft Natural Weapon''. +4 vs AR. '''Hit:''' 2 (1d4) sharp, then make a secondary attack +4 vs FORT. '''Hit:''' Pull the creature 10 ft closer to the Wilting Warden.
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==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Slam.''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 10 (1d12 + 4) blunt, then make a secondary attack +4 vs FORT. '''Hit:''' The creature falls Prone.
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| colspan="6" |'''Feature.''' Info
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| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
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| colspan="6" |'''Feature.''' Info
! colspan="6" |
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| colspan="6" |
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
==== '''''OR''' the Wilting Warden can take '''ONE''' of the following actions.'' ====
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Choking Vines.''' ''30 ft Cone Natural Weapon''. +3 vs REF targeting each creature in the cone. '''Hit''': 2 (1d4) Sharp; creature is Restrained (escape DC 13).
'''Shockwave.''' ''10 ft Radius Natural Weapon''. +3 vs FORT targeting each creature in the radius. '''Hit''': 3 (1d6) Blunt and creature falls Prone.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Lash (1/Round)'''. When a creature moves from within 10 ft of the Wilting Warden to more than 10 ft away from it, the Wilting Warden can use a Briar Snare attack reactively.
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=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info
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