7,689
edits
No edit summary |
No edit summary |
||
| Line 7: | Line 7: | ||
<u>Lifespan</u>: 220 - 260 years|image=Trollkin.png}} | <u>Lifespan</u>: 220 - 260 years|image=Trollkin.png}} | ||
A relative of the mystical bhrunai, the hulking trollkin are well defined by their brown-green skin, long pointed ears, and protruding lower tusks. They often sprout thick manes of mossy-green, brown, or black hair and long claw-like nails on their four-fingered hands. This ancient lineage has existed on Ancerra for millennia and has a long history in the mythos of isolated northern settlements. Colloquially called bridge trolls, there are many tall tales of growling trollkin demanding tolls or asking complex riddles of those who wished to cross the bridge under which they resided. What these tales often neglect to mention is that trollkin are clean and meticulous in the upkeep of the places they live and most local settlements welcomed the well maintained and reinforced bridges they relied on for trade and travel. Trollkin such as these became valued members of the community, often accepting food and company in payment for defense against hostile creatures or brigands for there are few things a trollkin values over a safe and quiet home. | A relative of the mystical bhrunai, the hulking trollkin are well defined by their brown-green skin, long pointed ears, and protruding lower tusks. They often sprout thick manes of mossy-green, brown, or black hair and long claw-like nails on their four-fingered hands. This ancient lineage has existed on Ancerra for millennia and has a long history in the mythos of isolated northern settlements. Colloquially called bridge trolls, there are many tall tales of growling trollkin demanding tolls or asking complex riddles of those who wished to cross the bridge under which they resided. What these tales often neglect to mention is that trollkin are clean and meticulous in the upkeep of the places they live and most local settlements welcomed the well maintained and reinforced bridges they relied on for trade and [[travel]]. Trollkin such as these became valued members of the community, often accepting food and company in payment for defense against hostile creatures or brigands for there are few things a trollkin values over a safe and quiet home. | ||
Trollkin are well respected as merchants, trackers, and guides for their undisputed connection with the natural world and affinity with wild beasts. They pride their natural independence and self-sufficiency and always look to their own [[skills]] to solve a problem before turning to another. Still, an adventuring party can always rely on a trollkin to accomplish the tasks they promise to do and their ability to turn to stone in an instant is remarkably handy. | Trollkin are well respected as merchants, trackers, and guides for their undisputed connection with the natural world and affinity with wild beasts. They pride their natural independence and self-sufficiency and always look to their own [[skills]] to solve a problem before turning to another. Still, an adventuring party can always rely on a trollkin to accomplish the tasks they promise to do and their ability to turn to stone in an instant is remarkably handy. | ||
| Line 34: | Line 34: | ||
|+ | |+ | ||
!Feature | !Feature | ||
! | !Description | ||
|- | |- | ||
|'''Stoneform''' | |'''Stoneform''' | ||
|(1/Rest) Trollkin can gain the unique ability to convert their flesh to stone instantly. As a reactive action, you may spend 1 AP to turn to stone, gaining Resist [[Damage]] 10, and becoming Paralyzed but not Helpless. You may not move, attack, or use any ability or feature while in this form. Stoneform lasts until the end of your next turn. | |(1/Rest) Trollkin can gain the unique ability to convert their flesh to stone instantly. As a reactive action, you may spend 1 AP to turn to stone, gaining Resist [[Damage]] 10, and becoming Paralyzed but not Helpless. You may not move, attack, or use any ability or feature while in this form. Stoneform lasts until the end of your next turn. | ||
|- | |- | ||
|'''Rapid Regeneration''' | |'''Rapid [[Regeneration]]''' | ||
|(1/Recoup) Trollkin are particularly hearty and their body can recover quickly from serious wounds. You may spend 2 AP to regain HP equal to one 1d12 plus your END. | |(1/Recoup) Trollkin are particularly hearty and their body can recover quickly from serious wounds. You may spend 2 AP to regain HP equal to one 1d12 plus your END. | ||
|- | |- | ||
| Line 51: | Line 51: | ||
|+ | |+ | ||
!Feature | !Feature | ||
! | !PreReq | ||
! | !Descreption | ||
|- | |- | ||
|'''Bridge Dweller''' | |'''Bridge Dweller''' | ||