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(Created page with "[back to Supereon One] Occupation Tag'': Academic'' You are passionate about preserving the past and uncovering the secrets of the ages. Through weeks upon weeks of research sifting through dusty tomes, you are always seeking to expand your understanding of the world and to bring new knowledge to light. === '''Starting Equipment''' === If you take this profession when you create your character, gain the following gear, in addition to the equip...")
 
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[[Ancerra Before|[back to Supereon One]]]
[[Ancerra Before|[back to Supereon One]]]


Occupation Tag'': Academic''
The BOPs in Supereon One are written with forward compatibility in mind, so they use sc as a monetary system. Remember to multiply this by 10 if you are using amber (a).


You are passionate about preserving the past and uncovering the secrets of the ages. Through weeks upon weeks of research sifting through dusty tomes, you are always seeking to expand your understanding of the world and to bring new knowledge to light.
Occupation Tag'': Religious''
 
Not all the gods speak directly to mortals, so it is the task of the Augur to identify and interpret signs from the heavens. Accurately predicting the [[weather]], crop cycles, soil fertility, and potential community dangers is a highly prized skill among early settlements. Augurs are often highly distinguished or revered as prophets. An augur is a master of detail and can detect subtle changes in the air, in the flight or song of birds, or in the changing tides.


=== '''Starting Equipment''' ===
=== '''Starting Equipment''' ===
If you take this profession when you create your character, gain the following [[gear]], in addition to the [[equipment]] you gained based on your background: satchel, scroll case, gambeson [[armor]], 1 tool or kit, lantern, robes, clothes (simple), flask of oil, small collection of books and scrolls, rations (2), inkpot, quill pen, parchment (10), waterskin.
If you take this profession when you create your character, you gain the following [[gear]], in addition to the [[equipment]] you gained based on your background: Traveler’s pack, herbalist’s kit, quarterstaff, leather [[armor]], clothes (simple), hooded cloak, mess kit, rations (7), torches (5), tinderbox, waterskin, 50 ft rope.


=== '''Skills''' ===
=== '''Skills''' ===
Each time you gain a rank in the [[archivist]] profession (including rank 1), gain +3 History, and +1 in three different [[skills]] of your choice from below:
Each time you gain a rank in the Augur profession (including rank 1), gain +3 in Fortuity, and +1 in three [[skills]] of your choice:


<u>Crafting*</u>: Calligraphy, Cartography, Masonry, Painting, Pottery, Woodcarving
* <u>Crafting*:</u> Alchemy, Calligraphy
* <u>Knowledge:</u> Astrology, Astronomy, Biology, Religion [choose one]
* <u>Observation:</u> Appraising, Intuiting, Perceiving
* <u>Survival:</u> Animal Handling, Nature, Navigating*, Tracking


<u>Influence</u>: [[Empathy]], Gossiping, Persuading
== '''<big>Second Sight</big>''' ==
When you become a rank 1 Augur, and every time you gain a rank in the Augur profession, your ability to predict the future improves.


• <u>Knowledge</u>: Arcana, Art, Astrology, Astronomy, Biology, Chemistry, Economics, Engineering, Geography, Law, Military, Politics of [choose region], Religion [choose one]
=== '''Rank 1''' ===
Once per week, you can attempt to [[divine]] the immediate future of an individual creature. Make a Luck check: on a 15 or higher, you know if any atypical danger will befall them within the next 7 days if they do not change any of their typical behavior. Accurately predicting danger in this manner grants you +1 [[goodwill]] with the local settlement.


• <u>Observation</u>: Appraising, Intuiting, Investigating, Perceiving
=== '''Rank 2''' ===
 
Once per week, you can attempt to divine the immediate future of a region. Make a Luck check: on an 14 or higher, you know if any atypical danger will befall the region within a 5 mile radius in the next 7 days. Accurately predicting danger in this manner grants you +2 goodwill with the local settlement.
== '''<big>Tenure</big>''' ==
When you become a rank 1 archivist, and every time you gain a rank in the archivist profession, your academic tenure improves.


=== '''Rank 1''' ===
=== Rank 3 ===
Given 8 hours of research at a well-resourced library, you can uncover any written information available to the public
This replaces your Rank 2 ability. Once per week, you can attempt to divine the immediate future of a region. Make a Luck check: on a 13 or higher, you know if any atypical danger will befall the region within a 15 mile radius in the next 7 days. Provided that the current course of events does not change, you know what day this will occur. Accurately predicting danger in this manner grants you +3 goodwill with the local settlement.


=== '''Rank 2''' ===
=== Rank 4 ===
Given one day of research at a well-resourced library, you can uncover any written information, including forbidden texts. Additionally, you may sell your services as a research to earn 1d10+10 sc per week.
This replaces your Rank 3 ability. Once per week, you can attempt to divine the immediate future of a region. Make a Luck check: on a 12 or higher, you know if any danger will befall the region within a 30 mile radius in the next 7 days. Provided that the current course of events does not change, you know what day this will occur. Accurately predicting danger in this manner grants you +5 goodwill with the local settlement.


=== '''Rank 3-5''' ===
=== Rank 5 ===
Your expertise extends to a specific realm of historical discovery. Upon earning rank 3 of this profession, you may choose between chronicler or historian as your professional specialization. At archivist ranks 4 and 5, you advance in the same professional track that you chose at this rank.
You can use your Rank 1 ability once per day, rather than once per week.
{| class="wikitable"
|+'''Chronicler'''
|'''Rank 3'''
|You are a recognized expert in historical field work and no longer need to be in a well-resourced library to perform your research services (still earning 1d10+10 sc per week). You also have intimate knowledge of your home region’s geographical history and have a +3 bonus to checks related to locating any ruin, crypt, or cave in that region or recalling information about them. Additionally, given one day in an urban area, you may discern 3 societal aspects of the city (or neighborhood if the city is exceptionally large). Learn the nature of three of the following aspects of the urban area: aristocratic, layfolk, mercantile, military, religious, or underworld.
|-
|'''Rank 4'''
|Your skills of investigation and interview are well known amongst individuals with the academic or aristocratic [[backgrounds]]. Given one day in an urban area, you may discern all societal aspects of the city (or neighborhood if the city is exceptionally large).
Your research services now earn you 3d10+30 sc per week. Additionally, gain +3 Investigating.
|-
|'''Rank 5'''
|You are a famous biographer with access to the highest courts in your home region and are welcome at events hosted by NPCs with the aristocracy or academic backgrounds. You may gain 1 rank in the [[honorable]] profession.
|}
{| class="wikitable"
|+Historian
|'''Rank 3'''
|Your tenure as a preeminent historian allows you to recruit students of history to do small tasks and errands for you, provided that you are in a town or city with an academic presence. They will deliver messages, handle shopping transactions, and conduct in-depth research on your behalf.
Your services as a researcher now earn you 2d10+20 sc per week.
|-
|'''Rank 4'''
|You have intimate knowledge of your home region’s political history, including all lines of nobility, succession, and law, and can recall this information without being in a well-resourced library. You may gain 1 rank in the [[barrister]] profession, including starting equipment and skills.
Your services as a researcher now earn you 4d10+40 sc per week.
|-
|'''Rank 5'''
|Your great historical works have been widely praised within the halls of power and your ability of insight into past events is unmatched. Your studies have revealed to you the approximate location of one lost artifact of legendary value and power within a ruin inside your home region. Furthermore, as one of the most renowned historians in the world, you can secure an audience with most individuals of great influence. Any NPC with the equivalent of 4 or fewer ranks in any occupation will make time to meet with you within 24 hours of your request.
Your services as a researcher now earn you 10d10+100 sc per week.
|}

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