Specialization Talents: Difference between revisions

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Shield Track
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(Shield Track)
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=== Armour Track ===
=== Armour Track ===
{| class="wikitable"
{| class="wikitable"
!Feature
!Talent
!PreReq
!PreReq
!Description
!Description
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|-
|-
|'''Impulse'''
|'''Impulse'''
|Incompatible: Evasive, Tough
|<u>Incompatible</u>: Evasive, Tough
|If you are not wearing armor, you may use your ANT in place of your AR, but your AR cannot exceed 14 when you
|If you are not wearing armor, you may use your ANT in place of your AR, but your AR cannot exceed 14 when you
do.
do.
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|-
|-
|'''Lucky Placement'''
|'''Lucky Placement'''
|Incompatible: Evasive
|<u>Incompatible</u>: Evasive
|You can use your LUCK (max +4), instead of your DEX, when calculating your REF.
|You can use your LUCK (max +4), instead of your DEX, when calculating your REF.
|''Defense, Armor''
|''Defense, Armor''
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|'''Second Skin: Light Armor'''
|'''Second Skin: Light Armor'''
|
|
|Choose one type of light armor (such as leather or gambeson). Gain the armor’s Resist bonus when wearing that type of armor.
|''Repeatable.'' Choose one type of light armor (such as leather or gambeson). Gain the armor’s Resist bonus when wearing that type of armor.
|''Defense, Armor, Repeatable''
|''Defense, Armor, Repeatable''
|-
|-
|'''Second Skin: Medium Armor'''
|'''Second Skin: Medium Armor'''
|
|
|Choose one type of medium armor (such as brigandine or lamellar). Gain the armor’s Resist bonus when wearing that type of armor.
|''Repeatable.'' Choose one type of medium armor (such as brigandine or lamellar). Gain the armor’s Resist bonus when wearing that type of armor.
|''Defense, Armor, Repeatable''
|''Defense, Armor, Repeatable''
|-
|-
|'''Second Skin: Heavy Armor'''
|'''Second Skin: Heavy Armor'''
|
|
|Choose one type of heavy armor (chainmail or plate). Gain the armor’s Resist bonus when wearing that type of armor.
|''Repeatable.'' Choose one type of heavy armor (chainmail or plate). Gain the armor’s Resist bonus when wearing that type of armor.
|''Defense, Armor, Repeatable''
|''Defense, Armor, Repeatable''
|-
|-
|'''Second Skin: Shields'''
|'''Second Skin: Shields'''
|
|
|Choose one type of [[shield]] (such as a Buckler or Kite Shield). Gain the shield’s Resist bonus when you have that type of shield equipped.
|''Repeatable.'' Choose one type of [[shield]] (such as a Buckler or Kite Shield). Gain the shield’s Resist bonus when you have that type of shield equipped.
|''Defense, Armor, Repeatable''
|''Defense, Armor, Repeatable''
|-
|-
|'''Tough'''
|'''Tough'''
|Incompatible: Evasive, Impulse
|<u>Incompatible</u>: Evasive, Impulse
|If you are not wearing armor, you may use your FORT in place of your AR, but your AR cannot exceed 14 when you do.
|If you are not wearing armor, you may use your FORT in place of your AR, but your AR cannot exceed 14 when you do.
|''Defense, Armor''
|''Defense, Armor''
|-
|-
|'''Tough II'''
|'''Tough II'''
|Prerequisites: Tough
|Tough
|Your AR cannot exceed 18 when you use this feature.
|Your AR cannot exceed 18 when you use this feature.
|''Defense, Armor''
|''Defense, Armor''
|-
|-
|'''Tough III'''
|'''Tough III'''
|Prerequisites: Tough II
|Tough II
|Your AR has no limit when you use this feature.
|Your AR has no limit when you use this feature.
|''Defense, Armor''
|''Defense, Armor''
|-
|-
|'''Unarmored Awareness'''
|'''Unarmored Awareness'''
|Prerequisites: Unarmored Defense
|Unarmored Defense
|(1/Catch Breath) You become unnaturally attuned to a battlefield. While you are not wearing armor, you may increase your AWR by +5 reactively when you are making an AWR roll or your ANT is being attacked. This bonus lasts until the beginning of your next turn.  
|(1/Catch Breath) You become unnaturally attuned to a battlefield. While you are not wearing armor, you may increase your AWR by +5 reactively when you are making an AWR roll or your ANT is being attacked. This bonus lasts until the beginning of your next turn.  
|''Defense, Armor''
|''Defense, Armor''
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===Defensive Maneuvers Track===
===Defensive Maneuvers Track===
{| class="wikitable"
{| class="wikitable"
!Feature
!Talent
!PreReq
!PreReq
!Description
!Description
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===Shield Track===
===Shield Track===
{| class="wikitable"
{| class="wikitable"
!Feature
!Talent
!PreReq
!PreReq
!Discreption
!Description
!Tags
!Tags
|-
|-
|'''Buckler Specialization'''
|'''Buckler Specialization'''
|Shield Training
|Shield Training
|While you have a buckler equipped, you may add 1 AP to a melee attack you are making, if that attack hits, the creature gains TD while attacking you until the beginning of your next turn.
|While you have a buckler equipped, you may add 1 AP to a melee attack you are making, if that attack hits, the creature gains [[Tactical Advantages|TD]] while attacking you until the beginning of your next turn.
|''Defense, Shield''
|''Defense, Shield''
|-
|-
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Gain the Brace ability.
Gain the Brace ability.


* <u>Brace</u> Spend 1AP to raise your shield, gaining +3 to physical defenses until the beginning of your next turn. This automatically ends your turn.
* <u>Brace</u>: Spend 1AP to raise your shield, gaining +3 to physical defenses until the beginning of your next turn. This automatically ends your turn.
|''Defense, Shield''
|''Defense, Shield''
|-
|-
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|While you are within 5 ft of another creature with this Talent and you are both wielding Tower Shields, you gain the following benefits.
|While you are within 5 ft of another creature with this Talent and you are both wielding Tower Shields, you gain the following benefits.
Whenever both shields are braced and one of you moves 5 ft, the other may move 5 ft as well without expending AP. If you are moving into a space that another creature occupies, you may make a special attack: STR vs FORT, adding your Shield Siblings AR bonus to your attack roll. Hit: That creature is pushed back 5 ft.
Whenever both shields are braced and one of you moves 5 ft, the other may move 5 ft as well without expending AP. If you are moving into a space that another creature occupies, you may make a special attack: STR vs FORT, adding your Shield Siblings AR bonus to your attack roll. Hit: That creature is pushed back 5 ft.
Neither you nor your Shield Sibling can be moved against your will while both shields are braced.
Neither you nor your Shield Sibling can be moved against your will while both shields are braced.
|''Defenses, Shield, Synergy''
|''Defenses, Shield, Synergy''
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|}
|}


===Misc Stack===
== Misc Stack ==
These talents offer a variety of miscellaneous bonuses.
These talents offer a variety of miscellaneous bonuses.
{| class="wikitable"
{| class="wikitable"

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