7,689
edits
No edit summary |
No edit summary |
||
| Line 223: | Line 223: | ||
|Gain Energy Theft. | |Gain Energy Theft. | ||
* <u>Energy Theft</u> After you use Cancel Spell, you deal +1d4 Psychic damage on your first spell or chant attack each turn, if that spell or chant already deals damage and only targets one creature. This lasts for 1 minute. | * <u>Energy Theft</u>: After you use Cancel Spell, you deal +1d4 Psychic damage on your first spell or chant attack each turn, if that spell or chant already deals damage and only targets one creature. This lasts for 1 minute. | ||
|''Vessel, Planar Thievery'' | |''Vessel, Planar Thievery'' | ||
|- | |- | ||
|'''Energy Theft II''' | |'''Energy Theft II''' | ||
|Energy Theft | |Energy Theft | ||
|Energy Theft works on | |Energy Theft works on all Spell/Chant attacks that deal damage and only target one creature. | ||
|''Vessel, Planar Thievery'' | |''Vessel, Planar Thievery'' | ||
|- | |- | ||
| Line 243: | Line 243: | ||
|'''Stamina Theft II''' | |'''Stamina Theft II''' | ||
|Stamina Theft | |Stamina Theft | ||
| | |When you use Cancel Spell, you may use Stamina Theft. | ||
* <u>Stamina Theft</u>: (2/Rest) The target creature loses 1 AP or 1 Monster Action. Gain +2 additional AP at the start of your next turn. You regain all expended uses when you Take a Rest. | |||
|''Vessel, Planar Thievery'' | |''Vessel, Planar Thievery'' | ||
|- | |- | ||
| Line 253: | Line 255: | ||
|'''Essence Siphon''' | |'''Essence Siphon''' | ||
|Cancel Spell III | |Cancel Spell III | ||
Incompatible: Crackling Field | <u>Incompatible</u>: Crackling Field | ||
|You can drain the Essence from a magical item, using the Siphon ability. | |You can drain the Essence from a magical item, using the Siphon ability. | ||
* <u>Siphon</u> (1/Rest) Touch a magic item that has 10 or fewer Essence and make Arcana check. The DC = the item’s Essence +1d6. If you hit, it loses all magical properties. Gain SP equal to 1/2 the item’s Essence and gain the item’s properties until you Take a Rest. | * <u>Siphon</u>: (1/Rest) Touch a magic item that has 10 or fewer Essence and make Arcana check. The DC = the item’s Essence +1d6. If you hit, it loses all magical properties. Gain SP equal to 1/2 the item’s Essence and gain the item’s properties until you Take a Rest. | ||
|''Vessel, Planar Thievery'' | |''Vessel, Planar Thievery'' | ||
|- | |- | ||
|'''Essence Siphon''' | |'''Essence Siphon''' | ||
|Cancel Spell III | |Cancel Spell III | ||
Incompatible: Essence Siphon | <u>Incompatible</u>: Essence Siphon | ||
|You can mix your multiple sources of power together to great effect. On your turn, you may use the Crackling Field ability. | |You can mix your multiple sources of power together to great effect. On your turn, you may use the Crackling Field ability. | ||
* <u>Crackling Field</u> (1/2 INT/Rest). Once on your turn, for each of the following abilities that you have used this turn, your Mental defenses increase by +1 until the end of your next turn (this costs 0 AP): | * <u>Crackling Field</u>: (1/2 INT/Rest). Once on your turn, for each of the following abilities that you have used this turn, your Mental defenses increase by +1 until the end of your next turn (this costs 0 AP): | ||
** Occult Magic | ** Occult Magic | ||
** Divine Magic | ** Divine Magic | ||
| Line 274: | Line 276: | ||
** “Surge of Vitality” Ability | ** “Surge of Vitality” Ability | ||
** Divine Icon Aura | ** Divine Icon Aura | ||
You regain all expended uses when you Take a Rest. | |||
|''Vessel, Planar Thievery'' | |''Vessel, Planar Thievery'' | ||
|- | |- | ||
| Line 308: | Line 311: | ||
|'''Essence Siphon III''' | |'''Essence Siphon III''' | ||
|Cancel Spell V, Essence Siphon II | |Cancel Spell V, Essence Siphon II | ||
| | |You can use Energy Siphon multiple times: (1/2 INT/Rest). You regain all expended uses when you Take a Rest. | ||
(1/2 INT/Rest) When you use Energy Siphon, you may increase the maximum Essence to 25. | (1/Rest) When you use Energy Siphon, you may increase the maximum Essence to 25. | ||
|''Vessel, Planar Thievery'' | |''Vessel, Planar Thievery'' | ||
|- | |- | ||
|'''Essence Hoard''' | |'''Essence Hoard''' | ||
|Essence Siphon III | |Essence Siphon III | ||
| | |You are unparalleled in the art of drawing arcane energy out of objects and into yourself. | ||
(1/Month) You can make an effect from an item with 15 or fewer Essence permanent on you after siphoning it. | (1/Rest) Energy Siphon becomes a max of 35 Essence. | ||
(1/Month) You can make an effect from an item with 15 or fewer Essence permanent on you after siphoning it. | |||
When you die, your soul becomes a set of physical, embodied crystalline shards that have magical properties of the MC’s choosing. (This will reflect the abilities you gathered over your lifetime.) | When you die, your soul becomes a set of physical, embodied crystalline shards that have magical properties of the MC’s choosing. (This will reflect the abilities you gathered over your lifetime.) | ||
* <u>Level 30</u> While you are still living, a portion of your soul fractures out of your body as a physical magical item with 25 Essence. Its particular abilities are up to your MC, and its unique appearance is up to you. | * <u>Level 30</u>: While you are still living, a portion of your soul fractures out of your body as a physical magical item with 25 Essence. Its particular abilities are up to your MC, and its unique appearance is up to you. | ||
|''Vessel, Planar Thievery, Capstone'' | |''Vessel, Planar Thievery, '''Capstone''''' | ||
|- | |- | ||
|'''Crackling Field III''' | |'''Crackling Field III''' | ||
| Line 327: | Line 332: | ||
|- | |- | ||
|'''Crackling Miasma''' | |'''Crackling Miasma''' | ||
| | |Crackling Field III | ||
| | |Your capacity to blend the Essence of many different powers and magical sources make you a terrifying, but highly sought after, instructor in the ways of magic. | ||
Crackling Field recharges INT/Recoup. | |||
(1/Rest) You may double the bonus that Crackling Field provides you (+2 per ability used). | |||
When you die, your crackling field explodes. All allies within 40 ft of you regain 4d10 HP, all enemies within 20 ft take 4d10 psychic damage. | When you die, your crackling field explodes. All allies within 40 ft of you regain 4d10 HP, all enemies within 20 ft take 4d10 psychic damage. | ||
* <u>Level 30</u>: The final cap for your INT increases from 12 to 14. | |||
* <u>Level 30</u> The final cap for your INT increases from 12 to 14. | |''Vessel, Planar Thievery, '''Capstone''''' | ||
|''Vessel, Planar Thievery, Capstone'' | |||
|} | |} | ||