Disease: Difference between revisions

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__NOAUTOLINKS__
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Diseases are categorized in the same way as poisons, with Rarity, Lethality, and Transmissibility. Disease stat blocks have five parts: Infection, Outbreak, Contagion, Symptoms, and Treatment.


'''Infection''' explains what must happen for a creature to become infected.
“Disease” is a term used loosely in this context to refer to any sort of pathogenic alien entity that enters one’s body. This could technically be a disease, infection, or virus, but all three are simply referred to as diseases for the purposes of game mechanics.  


'''Outbreak''' is an optional tool that an MC can use when facilitating the outbreak of a disease.  
Diseases are categorized in the same way as poisons, with Rarity, Lethality, and Transmissibility.  


'''Contagion''' explains how quickly the disease might spread, and how to determine whether it spreads to certain heroes or relevant NPCs.  
Disease stat blocks have five parts: Infection, Outbreak, Contagion, Symptoms, and Treatment.  


'''Symptoms''' convey on an hour-by-hour or day-by-day basis what happens to an infected creature.  
'''Infection''' explains what must happen for a creature to become infected.


'''Treatment''' informs you on the steps you must take to cure a disease. This will typically involve making multiple INT/ Medicine check. Certain expensive ingredients or magical healing abilities might make this process easier or be required to even attempt this process.<blockquote>Some Notes:
'''Outbreak''' is an optional tool that an MC can use when facilitating the outbreak of a disease.


* Cumulative Symptoms persist until stated otherwise. The MC may also rule that certain circumstances, such as receiving Greater Restoration, may end a symptom early.
'''Contagion''' explains how quickly the disease might spread, and how to determine whether it spreads to certain heroes or relevant NPCs.


* A quick note for epidemiology nerds and other smart people: The term “disease” is used here despite its inaccuracy as an umbrella term for any disease, infection, or virus. Furthermore, some of these diseases have been highly fictionalized and have had fantastical elements added to them. This is not intended to represent any real world medical information and should not be used in such a fashion.
'''Symptoms''' convey on an hour-by-hour or day-by-day basis what happens to an infected creature.
* If your table is uncomfortable with some disease names, here are [[Alternative Names for re-world diseases.]]
 
</blockquote>
'''Treatment''' informs you on the steps you must take to cure a disease. This will typically involve making multiple INT/Medicine checks, and certain expensive ingredients or magical healing abilities might make this process easier or might be required to even attempt this process.
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