Disease: Difference between revisions

Jump to navigation Jump to search
179 bytes added ,  16 February 2025
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
__NOAUTOLINKS__
__NOAUTOLINKS__
“Disease” is a term used loosely in this context to refer to any sort of pathogenic alien entity that enters one’s body. This could technically be a disease, infection, or virus, but all three are simply referred to as diseases for the purposes of game mechanics.


Diseases are categorized in the same way as poisons, with Rarity, Lethality, and Transmissibility. As with poisons, Lethality and Transmissibility are not referenced in the Core Rulebook, but will come into play in later releases.  
Diseases are categorized in the same way as poisons, with Rarity, Lethality, and Transmissibility. Disease stat blocks have five parts: Infection, Outbreak, Contagion, Symptoms, and Treatment.  


Disease stat blocks have five parts: Infection, Outbreak, Contagion, Symptoms, and Treatment.
'''Infection''' explains what must happen for a creature to become infected.   
 
'''Infection''' is essentially the same as a poison’s Application section, explaining what must happen for a creature to become infected.   


'''Outbreak''' is an optional tool that an MC can use when facilitating the outbreak of a disease.  
'''Outbreak''' is an optional tool that an MC can use when facilitating the outbreak of a disease.  
Line 14: Line 11:
'''Symptoms''' convey on an hour-by-hour or day-by-day basis what happens to an infected creature.  
'''Symptoms''' convey on an hour-by-hour or day-by-day basis what happens to an infected creature.  


'''Treatment''' informs you on the steps you must take to cure a disease. This will typically involve making multiple INT/Medicine checks, and certain expensive ingredients or magical healing abilities might make this process easier or might be required to even attempt this process
'''Treatment''' informs you on the steps you must take to cure a disease. This will typically involve making multiple INT/ Medicine check. Certain expensive ingredients or magical healing abilities might make this process easier or be required to even attempt this process.<blockquote>Some Notes:
 
* Cumulative Symptoms persist until stated otherwise. The MC may also rule that certain circumstances, such as receiving Greater Restoration, may end a symptom early.
 
* A quick note for epidemiology nerds and other smart people: The term “disease” is used here despite its inaccuracy as an umbrella term for any disease, infection, or virus. Furthermore, some of these diseases have been highly fictionalized and have had fantastical elements added to them. This is not intended to represent any real world medical information and should not be used in such a fashion.
</blockquote>[[Alternative Names for re-world diseases.]]
{| class="wikitable"
{| class="wikitable"
|+Diseases
|+Diseases

Navigation menu