Vessel: Difference between revisions

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|Endure Pain
|Endure Pain
|Gain the Inflict the Mark ability.
|Gain the Inflict the Mark ability.
'''Inflict the Mark.''' For 2 AP, you may inflict the Nightcomers’ mark on a creature. (1/Recoup)
 
* '''Inflict the Mark (1/Recoup).''' For 2 AP, you may inflict the Nightcomers’ mark on a creature.  


A creature that bears this mark is Frightened of you for as long as the mark persists. Additionally, you know the general direction of any creature you have marked in this way within 1 mile.
A creature that bears this mark is Frightened of you for as long as the mark persists. Additionally, you know the general direction of any creature you have marked in this way within 1 mile.
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|'''Mark of the Nightcomer II'''
|'''Mark of the Nightcomer II'''
|Mark of the Nightcomer
|Mark of the Nightcomer
|You have +1 TA when attacking a creature who bears your mark. Additionally, Inflict the Mark becomes a number of creatures equal to ½ your CHA per Recoup.
|You have +1 TA when attacking a creature who bears your mark. Additionally, Inflict the Mark becomes a number of creatures equal to 1⁄2 your CHA per Recoup.
|''Vessel, Nightcomer''
|''Vessel, Nightcomer''
|-
|-
|'''Mark of the Nightcomer III'''
|'''Mark of the Nightcomer III'''
|Mark of the Nightcomer II
|Mark of the Nightcomer II
|You may use the Far Sense spell without expending SP, targeting a creature who bears your mark. If you do not know this spell, this is the only way you can cast it unless you learn it. (2/Rest)
|
* '''(2/Rest).''' You may use the Far Sense spell without expending SP, targeting a creature who bears your mark. If you do not know this spell, this is the only way you can cast it unless you learn it.
|''Vessel, Nightcomer''
|''Vessel, Nightcomer''
|-
|-
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|'''Mark of the Nightcomer V'''
|'''Mark of the Nightcomer V'''
|Mark of the Nightcomer IV, Nightcomer 11
|Mark of the Nightcomer IV, Nightcomer 11
|You may use the Dominate Person spell without expending SP, targeting a creature who bears your mark. If you do not know this spell, this is the only way you can cast it unless you learn it. Additionally, when you cast the spell in this manner, you take corrosive damage equal to the spell’s SPC. (2/Rest)
|
* '''(2/Rest)''' You may use the Dominate Person spell without expending SP, targeting a creature who bears your mark. If you do not know this spell, this is the only way you can cast it unless you learn it. Additionally, when you cast the spell in this manner, you take corrosive damage equal to the spell’s SPC.
|''Vessel, Nightcomer''
|''Vessel, Nightcomer''
|-
|-
|'''Pale-Touched'''
|'''Pale-Touched'''
|Endure Pain
|Endure Pain
|When you are Frightened, or when your Fear exceeds a value of ½ your Fear threshold, you have Resist Psychic 5.
|When you are Frightened, or when your Fear exceeds a value of 1⁄2 your Fear threshold, you have Resist Psychic 5.
Additionally, when you take a Psyche talent, you may choose to take a Nightcomer talent with the anguish tag instead of one of the standard options.
Additionally, when you take a Psyche talent, you may choose to take a Nightcomer talent with the anguish tag instead of one of the standard options.
|''Vessel, Nightcomer''
|''Vessel, Nightcomer''
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|'''Pale-Touched III'''
|'''Pale-Touched III'''
|Pale-Touched II, Anguish III
|Pale-Touched II, Anguish III
|When you or a creature you can see gains Fear, you may regain 5 SP. (CHA/Rest)
|
* '''(CHA/Rest)''' When you or a creature you can see gains Fear, you may regain 5 SP.  
|''Vessel, Nightcomer''
|''Vessel, Nightcomer''
|-
|-
|'''Anguish'''
|'''Anguish'''
|Pale-Touched
|Pale-Touched
|When you deal damage to yourself as an effect of a Nightcomer talent or an occult spell, gain +1 Fear if your Fear value is less than or equal to 1/2 of your Fear threshold.
|When you deal damage to yourself as an effect of a Nightcomer talent or an occult spell, gain +1 Fear if your Fear value is less than or equal to 1⁄2 of your Fear threshold.
|''Vessel, Nightcomer, Psyche, Anguish, -1 Fear''
|''Vessel, Nightcomer, Psyche, Anguish, -1 Fear''
|-
|-
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|'''Flesh-Tailor'''
|'''Flesh-Tailor'''
|Graft V, Pale-Touched III, Nightcomer 14
|Graft V, Pale-Touched III, Nightcomer 14
|Your expert control of flesh and attunement with the Pale allows you to exert precise control over your creations. You have a [[Stitched]] that obeys your commands. The Stitched begins with one option from the One of a Kind feature. You may use your Graft ability to add additional limbs to the Stitched. When you do so, instead of gaining the benefits you would gain from adding a limb, you may choose an additional choice from the One of a Kind feature to add to the Stitched, to a max of three.
|Your expert control of flesh and attunement with the Pale allows you to exert precise control over your creations. You have a [[Stitched]] that obeys your commands. The Stitched begins with one option from the One of a Kind feature. You may use your Graft ability to add additional limbs to the Stitched.
When you do so, instead of gaining the benefits you would gain from adding a limb, you may choose an additional choice from the One of a Kind feature to add to the Stitched, to a max of three.
 
The Stitched has separate stats from you and acts on your turn. It can move and take one of the actions listed in its stats.
The Stitched has separate stats from you and acts on your turn. It can move and take one of the actions listed in its stats.


If the Stitched is destroyed, you can create a new one. When you Take a Rest while you have access to corpses that have been dead for no longer than 24 hours, you may create a new Stitched if you do not have one.
If the Stitched is destroyed, you can create a new one. When you Take a Rest while you have access to corpses that have been dead for no longer than 24 hours, you may create a new Stitched if you do not have one.


'''''Level 30:''''' Provided that you have enough corpses, you may now create two Stitched using this talent.
* '''''Level 30:''''' Provided that you have enough corpses, you may now create two Stitched using this talent.
|''Vessel, Nightcomer, '''Capstone'''''
|''Vessel, Nightcomer, '''Capstone'''''
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|-

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