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Your Bestiary ability can summon creatures with the beast or monstrosity tag of ML 8 or lower.
Your Bestiary ability can summon creatures with the beast or monstrosity tag of ML 8 or lower.
|''Troubadour, Legend Keeper, Creature Compendium''
|''Troubadour, Legend Keeper, Creature Compendium''
|}
==== Legend Keeper: Tragedy ====
This defines your Mythic Tome as a Tragedy, full of flawed heroes, ruthless villains, and heart-wrenching loss.
{| class="wikitable mw-collapsible"
!Talent
!PreReq
!Description
!Tags
|-
|'''Tragedy'''
|Figure of Legend
<u>Incompatible</u>: Comedy, Creature Compendium, Faerie Tale, Book of Souls, Book of the Damned, Necronomicon
|When using Figure of Legend, you can summon NPCs of ML 3 or lower. When you do, give them +1 to a physical or mental attribute, and +6 Skill Points that they can spend on any skills with the influence, observation, subterfuge, or survival tag.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy II'''
|Tragedy
<u>Incompatible</u>: Comedy II, Creature Compendium II, Faerie Tale II, Book of Souls II, Book of the Damned II, Necronomicon II
|When using Summon Character, you can use Summon Underlings.
* '''Summon Underlings.''' Summon 3 NPCs that are all ML 1 or lower. They can be the same or different stat blocks.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy III'''
|Tragedy II, Written Tradition
|When you use Figure of Legend, you may summon NPCs of ML 5 or lower. They gain the benefits of their Lineage as if they were PC level 5 (providing them one additional lineage option) and one rank 2 profession.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy IV'''
|Tragedy III, Written Tradition III
|Gain +2 Skill Points that you can spend on any skills with the influence tag.
When you use Figure of Legend, they also get one talent of your choice (but cannot gain Adept of the Psionic, Disciple of the Divine, Initiate of the Occult, Student of the Arcane or Warden of the Primal).
Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy V'''
|Tragedy IV
|(1/Rest) When you use Figure of Legend, you can also summon two underlings that the villain controls. These underlings must be NPCs or beasts of ML 1 or lower.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy VI'''
|Tragedy V
|Gain the Diabolical Scheme ability, which you can use when you use use Figure of Legend.
* '''Diabolical Scheme.''' The villain you summon can be an NPC of ML 10 or lower and gains three talents of your choice (but no class talents). It is fully autonomous and can choose whether to work with or against you. At the end of the 10 minutes, if the NPC is not dead, then the NPC becomes permanently corporeal and can pursue its own agenda.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy VII'''
|Tragedy VI, Plot Twist
|Gain one additional use of Summon Protagonist. When you summon a Figure of Legend, they can be an NPC of ML 7 or lower; they get an additional lineage option (as though PC level 10) and a rank 3 profession; they also get one cantrip, chant, or prayer of your choice.
|''Troubadour, Legend Keeper, Tragedy''
|}
|}


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|'''Faerie Tale'''
|'''Faerie Tale'''
|Figure of Legend
|Figure of Legend
<u>Incompatible</u>: Comedy, Tragedy, Creature Compendium, Book of Souls, Book of the Damned, Necronomicon
<u>Incompatible</u>: Book of the Damned, Book of Souls, Comedy, Creature Compendium, Necronomicon, Tragedy
|Gain the Faerie Tale ability, which you can use when you Summon Protagonist.  
|Gain the Faerie Tale ability, which you can use when you Summon Protagonist.  


* '''Faerie Tale.''' You may summon a Fae or Plant of ML 4 or lower.
* '''Faerie Tale.''' You may summon a creature with the fae or plant tag of ML 4 or lower.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
|'''Faerie Tale II'''
|'''Faerie Tale II'''
|Faerie Tale
|Faerie Tale
<u>Incompatible</u>: Comedy II, Tragedy II, Creature Compendium II, Book of Souls II, Book of the Damned II, Necronomicon II
<u>Incompatible</u>: Book of the Damned II, Book of Souls II, Comedy II, Creature Compendium II, Necronomicon II, Tragedy II
|You can summon fae and plants with your Summon Character ability.  
|You can summon creatures with the fae or plant tag with your Summon Character ability.
Your Summon Character ability allows you to summon creatures of ML 2 or lower
Your Summon Character ability allows you to summon creatures of ML 2 or lower.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
|'''Faerie Tale III'''
|'''Faerie Tale III'''
|Faerie Tale II, Written Tradition  
|Faerie Tale II, Written Tradition  
|Your Faerie Tale ability can summon fae and plants of ML 6 or lower
|Your Faerie Tale ability can summon creatures with the fae or plant tag of ML 6 or lower.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
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|Faerie Tale III, Written Tradition III
|Faerie Tale III, Written Tradition III
|Gain +2 Skill Points that you can spend on any skills with the survival tag.  
|Gain +2 Skill Points that you can spend on any skills with the survival tag.  
Gain the Leshy Primal Aspect. Learn the [[Glimmer]] chant. It counts as Arcane or Psionic for you but does not gain power.  
Gain the Leshy Primal Aspect.
 
Learn the [[Glimmer]] chant. It counts as arcane or psionic for you.  


Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
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|'''Faerie Tale V'''
|'''Faerie Tale V'''
|Faerie Tale IV
|Faerie Tale IV
|You can summon monstrosities and fiends with your Summon Character ability.
|You can summon creatures with the monstrosity or fiend tag with your Summon Character ability.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
|'''Faerie Tale VI'''
|'''Faerie Tale VI'''
|Faerie Tale V
|Faerie Tale V
|Gain the Achfae of Legend ability, which you can use when you Summon Protagonist.  
|Gain the Archfae of Legend ability, which you can use when you Summon Protagonist.  


* <u>Archfae of Legend</u>: (1/Rest) . Summon a fae of ML 12 or lower. When you do, make an INT (Arcana) check vs DC 15 + the creature’s ML. If you hit, it is friendly towards you and your allies. If you miss, it is hostile towards you, your allies, and your enemies. If hostile towards your allies, it cannot be dispelled early and if it survives for the whole 10 minutes, it becomes fully embodied and sets out on its own.
* '''Archfae of Legend (1/Rest).''' Summon a creature with the fae tag of ML 12 or lower. When you do, make an INT/ Arcana check against a DC 15 + the creature’s ML. On a hit, it is friendly towards you and your allies. On a miss, it is hostile towards you, your allies, and your enemies. If hostile towards your allies, it cannot be dispelled early and if it survives for the whole 10 minutes, it becomes fully embodied and sets out on its own.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
|'''Faerie Tale VII'''
|'''Faerie Tale VII'''
|Faerie Tale VI, Plot Twist
|Faerie Tale VI, Plot Twist
|Gain one additional use of Summon Protagonist. It can only be used on the Faerie Tale option.  
|Gain one additional use of Summon Protagonist. It can only be used with Faerie Tale.
When you use Faerie Tale, if you summon a fae, it gains two Primal Chants of your choice and one Primal Spell that costs 6 or fewer SP, which it can cast innately one time.
When you use Faerie Tale, if you summon a creature with the fae tag, it gains two primal chants of your choice and one primal spell that costs 6 or fewer SP, which it can cast innately one time. It may use one creature action to cast these chants or spell.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|}
|}


==== Legend Keeper: Necronomicon ====
==== Legend Keeper: Necronomicon ====
Your Mythic Tome is modeled after the dread Necronomicon. You can summon eldritch and such.
Your Mythic Tome is modeled after the dread Necronomicon. You can summon eldritch creatures.


{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
Line 697: Line 645:
|'''Necronomicon'''
|'''Necronomicon'''
|Figure of Legend
|Figure of Legend
<u>Incompatible</u>: Comedy, Tragedy, Creature Compendium, Faerie Tale, Book of Souls, Book of the Damned
<u>Incompatible</u>: Book of the Damned, Book of Souls, Comedy, Creature Compendium, Faerie Tale, Tragedy
|Gain the Unnamable Horror ability, which you can use when you Summon Protagonist.
|Gain the Unnamable Horror ability, which you can use when you Summon Protagonist.


* '''Unnamable Horror.''' You may summon an eldritch of ML 4 or lower.
* '''Unnamable Horror.''' You may summon a creature with the eldritch tag of ML 4 or lower.
|''Troubadour, Legend Keeper, Necronomicon''
|''Troubadour, Legend Keeper, Necronomicon''
|-
|-
|'''Necronomicon II'''
|'''Necronomicon II'''
|Necronomicon
|Necronomicon
<u>Incompatible</u>: Comedy II, Tragedy II, Creature Compendium II, Faerie Tale II, Book of Souls II, Book of the Damned II
<u>Incompatible</u>: Book of the Damned II, Book of Souls II, Comedy II, Creature Compendium II, Faerie Tale II, Tragedy II
|Gain the Eldritch Bargain ability.  
|Gain the Eldritch Bargain ability.  


* '''Eldritch Bargain.''' When you summon an eldritch creature with Unnamable Horror, you can make yourself Sickened for the duration to give it TA and +2 damage for the duration.
* '''Eldritch Bargain.''' When you summon a creature with the eldritch tag with Unnamable Horror, you can make yourself Sickened for the duration to give it +1 TA and +2 damage for the duration.
|''Troubadour, Legend Keeper, Necronomicon''
|''Troubadour, Legend Keeper, Necronomicon''
|-
|-
|'''Necronomicon III'''
|'''Necronomicon III'''
|Necronomicon II, Written Tradition
|Necronomicon II, Written Tradition
|Your Unnamable Horror ability can summon eldritch of ML 6 or lower.
|Your Unnamable Horror ability can summon creatures with the eldritch tag of ML 6 or lower.
|''Troubadour, Legend Keeper, Necronomicon''
|''Troubadour, Legend Keeper, Necronomicon''
|-
|-
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|Necronomicon III, Written Tradition III
|Necronomicon III, Written Tradition III
|Gain +2 Skill Points that you can spend on any skills with the knowledge tag.  
|Gain +2 Skill Points that you can spend on any skills with the knowledge tag.  
Gain the Tamat Primal Aspect. Learn the [[Acid Stream]] Chant. It counts as an Arcane or Psionic for you but does not gain power.  
Gain the Tamat Primal Aspect.
 
Learn the [[Acid Stream]] chant. It counts as an arcane or psionic for you.  


Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
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|'''Necronomicon V'''
|'''Necronomicon V'''
|Necronomicon IV
|Necronomicon IV
|Your NPC and Common Beast creatures that you summon gain tentacles that replicate their previous melee weapons but give +5 ft reach.
|Your NPC and creatures with the beast tag that you summon gain tentacles that replicate their previous melee weapons but have +5 ft reach.
|''Troubadour, Legend Keeper, Necronomicon''
|''Troubadour, Legend Keeper, Necronomicon''
|-
|-
|'''Necronomicon VI'''
|'''Necronomicon VI'''
|Necronomicon V
|Necronomicon V
|Gain the Aberrant Bargain ability, which you can use when you Summon Protagonist.  
|Gain Aberrant Bargain, which you can use when you Summon Protagonist.  


* '''Aberrant Bargain.''' (1/Rest) Summon an eldritch of ML 12 or lower. When you do, make an INT (Arcana) check vs DC 15 + the creature’s ML. If you hit, it is friendly towards you and your allies. If you miss, it is hostile towards you and your allies as well as your enemies. If hostile towards your allies, you become Sickened for the next 1 hour and gain 1 Fatigue.
* '''Aberrant Bargain (1/Rest).''' Summon a creature with the eldritch tag of ML 12 or lower. When you do, make an INT/Arcana check against a DC 15 + the creature’s ML. On a hit, it is friendly towards you and your allies. On a miss, it is hostile towards you and your allies as well as your enemies. If hostile towards your allies, you become Sickened for the next 1 hour and gain Fatigue. Also, it cannot be dispelled early and if it survives for the whole 10 minutes, it becomes fully embodied and sets out on its own.
|''Troubadour, Legend Keeper, Necronomicon''
|''Troubadour, Legend Keeper, Necronomicon''
|-
|-
|'''Necronomicon  VII'''
|'''Necronomicon  VII'''
|Necronomicon VI, Plot Twist
|Necronomicon VI, Plot Twist
|Gain one additional use of Summon Protagonist. It can only be used on the Unnamable Horror option.  
|Gain one additional use of Summon Protagonist. It can only be used with Unnamable Horror.
Your Unnamable Horror ability can summon eldritch creatures of ML 8 or lower.
Your Unnamable Horror ability can summon creatures with the eldritch tag of ML 8 or lower.
|''Troubadour, Legend Keeper, Necronomicon''
|''Troubadour, Legend Keeper, Necronomicon''
|}
==== Legend Keeper: Tragedy ====
This defines your Mythic Tome as a Tragedy, full of flawed heroes, ruthless villains, and heart-wrenching loss.
{| class="wikitable mw-collapsible"
!Talent
!PreReq
!Description
!Tags
|-
|'''Tragedy'''
|Figure of Legend
<u>Incompatible</u>: Book of the Damned, Book of Souls, Comedy, Creature Compendium, Faerie Tale, Necronomicon
|When using Figure of Legend, you can summon a villain, which is an NPC of ML 3 or lower. When you do, give them +1 to any physical or mental attribute and +6 Skill Points that they can spend on any skills with the influence, observation, subterfuge, or survival tag.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy II'''
|Tragedy
<u>Incompatible</u>: Book of the Damned II, Book of Souls II, Comedy II, Creature Compendium II, Faerie Tale II, Necronomicon II
|When using Summon Character, you can use Summon Underlings.
* '''Summon Underlings.''' Summon 3 NPCs that are all ML 1 or lower. They can have the same or different stat blocks.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy III'''
|Tragedy II, Written Tradition
|When you use Figure of Legend, you may summon NPCs of ML 5 or lower. They gain the benefits of their lineage as if they were a level 5 hero, providing them one additional lineage option and one rank 2 profession.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy IV'''
|Tragedy III, Written Tradition III
|Gain +2 Skill Points that you can spend on any skills with the influence tag.
When you use Figure of Legend, your summon also gains one talent of your choice. This cannot be a magic entry talent.
Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy V'''
|Tragedy IV
|Gain the Bodyguards ability.
* '''Bodyguards (1/Rest).''' When you use Figure of Legend, you can also summon two underlings that the villain controls. These underlings must be NPCs or creatures with the beast tag of ML 1 or lower.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy VI'''
|Tragedy V
|Gain the Diabolical Scheme ability, which you can use when you use Figure of Legend.
* '''Diabolical Scheme.''' The villain you summon can be an NPC of ML 10 or lower and gains three specialization talents of your choice. It is fully autonomous and can choose whether to work with or against you. At the end of the 10 minutes, if the NPC is not dead, then the NPC becomes permanently corporeal and can pursue its own agenda.
|''Troubadour, Legend Keeper, Tragedy''
|-
|'''Tragedy VII'''
|Tragedy VI, Plot Twist
|Gain one additional use of Summon Protagonist. When you summon a Figure of Legend, they can be an NPC of ML 7 or lower; they gain an additional lineage option (as though hero level 10) and a rank 3 profession; they also gain one cantrip, chant, or prayer of your choice. It may use one creature action to cast this magical ability.
|''Troubadour, Legend Keeper, Tragedy''
|}
|}


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