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''Common, Essence 10'' | ''Common, Essence 10'' | ||
While wearing this ring, you can tap it to shed bright light in a 20 ft radius, twice to shed dim light in a | While wearing this ring, you can tap it to shed bright light in a 20 ft radius, twice to shed dim light in a 20 ft radius, and again to turn it off.</blockquote><blockquote>'''Ring of Illumination (Uncommon)''' | ||
''Uncommon, Essence 15'' | ''Uncommon, Essence 15'' | ||
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''Ring, Epic, Essence 35'' | ''Ring, Epic, Essence 35'' | ||
While wearing this ring, you can spend | While wearing this ring, you can spend 1 AP as a part of an attack that has already hit to cause the creature to take 6d6 additional Fire damage. This damage is doubled if the creature is undead. (3/Rest) </blockquote><blockquote>'''Ring of Illumination (Legendary)''' | ||
''Ring, Legendary, Essence 50'' | ''Ring, Legendary, Essence 50'' | ||
You activate your ring and spend 2 AP to deal 10d6 Radiant damage to all enemy creatures, and restore 5d6 HP to all friendly creatures, in a | You activate your ring and spend 2 AP to deal 10d6 Radiant damage to all enemy creatures, and restore 5d6 HP to all friendly creatures, in a 120 ft cone. Friendly creatures who see this light but are not struck are Rallied for 1 minute. Attacks against creatures damaged by this attack gain TA for the next 1 minute. (1/Rest) </blockquote><blockquote>'''Ring of Illumination (Artifact)''' | ||
''Ring, Artifact, Essence 100'' | ''Ring, Artifact, Essence 100'' | ||
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