Vodyanoy Warrior
Vodyanoys are violent amphibious creatures that have spiked frills and sharp claws. They form colonies in shallow oceanic waters, bringing them into frequent conflict with seafaring merchant vessels and even more intense conflict with fishers.
Several Vodyanoy are particularly noteworthy as instigators of trouble between land-dwelling and sea- dwelling coastal settlements.
Warrior
Vodyanoy Warriors serve as peacekeepers within Vodyanoy settlements, as well as sentries and patrols that keep Vodyanoy territory safe.
Vodyanoy Warrior | |||||
|---|---|---|---|---|---|
| Monster Level: 3 | |||||
| Medium. Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 3 | 3 | 2 | 0 | -1 | -1 |
| Ref: 14 | Fort: 13 | Ant: 11 | Log: 9 | Will: 9 | |
| Armor Rating 14 (kelp armor, coral kite shield) | Senses Low-Light Vision 60 ft | ||||
| Hit Points 40 | |||||
| Speed 30 ft, Swim 30 ft | |||||
| Skills (DEX) Sneaking +2; (AWR) Perceiving +2 | |||||
| Features | |||||
| Amphibious. The Vodyanoy Warrior can breathe air and water. | |||||
| Actions | |||||
The Vodyanoy Warrior can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Vodyanoy Warrior can move up to its speed.
Claw. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp. Trident. Thrown 20 ft One-Handed Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp. Pursue. The Vodyanoy Warrior assumes a stance that allows it to Exploit. | |||||
| Reactions | |||||
| Exploit (1/Turn). If the Vodyanoy Warrior used Pursue on its last turn, it can Exploit. | |||||