Cleric

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Having been raised in the orbit of a great religious order, piety is in your blood. As a child, you strove to give alms and help the needy whenever you could manage. You sought out the wise counsel of the priests and clergy in your town, and you took their teachings to heart, meditating on the precepts of your deities both day and night. Now, as a righteous pillar of your religious community, you continue to follow the path you began as a child: in all that you do, you seek to venerate your gods and enact their will on the world around you. You might pursue many clerical studies or focus your mind and soul upon mastering a single discipline, becoming an expert healer, righteous combatant, dedicated scholar, or a blend thereof. Regardless, you always have your divine icon at your side, a holy depiction of your god or your tenets. Your divine icon both serves as a moral anchor for you and connects you to deities that bless you with vestiges of holy authority.

CLERIC STACKS

Exorcist Stronger of will than your average clergyperson or preacher, you might make it your life’s mission to stare down the darkest demons of humanity and draw them out of unfortunate souls.

Piety You can work small miracles, healing injury and disease with a mere touch, or invigorating a season’s crops to bounty.

Theologian You passionately study scripture and ancient texts, and how to illuminate manuscripts or scribe ornate icons with which you can spread the miraculous wonder of your faith.

Divine Icons You have at least one divine icon, which holds within it vestiges of holy power from the god or gods that you worship.

After gaining the Cleric Entry talent, you can take talents from any of the cleric stacks. CLERIC ENTRY Class Entry, Cleric, Divine Prerequisites: Character Level 2 When you take this entry talent, you gain the following abilities. Devotee. Gain the Disciple of the Divine talent from the divine stack if you did not already have it. CHA is your magic attribute for cleric magic. Divine Ward. Spend 1 Reactive AP when an ally within 30 ft of you is attacked to increase that ally’s AR by +2 until the start of that ally’s next turn. Divine Icon. You gain a special Divine Icon depicting a deity or moment of religious significance. Choose one deity. That deity will have a list of three Icons. Gain one Icon ability whose prerequisite is only that you have access to that Icon. Divine Power. Each time you level up and spend your talent point on a cleric talent, you gain +5 SP and +1 Divine Power. NOTE ON DIVINE ICONS

EXORCIST TRACK SENSE PLANAR Cleric, Exorcist Prerequisites: Cleric Entry Gain the Sense Planar ability. Sense Planar. You sense the presence of avadri, celestial, eldritch, fae, and fiends within 1 mile of you. You sense their exact numbers and distance from you. You cannot sense their exact identities. You can maintain this sense for up to 10 mins if you do nothing else other than non-strenuous walking, talking, or light activity. (2/Rest) D I V I N E WA R D I I Cleric, Exorcist Prerequisites: Sense Planar, Holy Support Your Divine Ward boosts your ally’s AR and Physical Defenses for the duration. D I STA N T WA R D Cleric, Exorcist Prerequisites: Divine Ward II Incompatible: Divine Shield The range of your Divine Ward increases by +30 ft. DIVINE SHIELD Cleric, Exorcist Prerequisites: Divine Ward II Incompatible: Distant Ward Your Divine Ward adds an additional +1 to your target creature’s relevant defenses. SENSE PLANAR II Cleric, Exorcist Prerequisites: Exorcist 3 Sense Evil recharges upon Recouping. You gain the Identify Planar ability. Identify Planar. When using Sense Planar, you may select one creature and learn its identity as well as its root motivation (selfless or selfish). (2/Rest)

Feature PreReq Discreption