Velociraptor
While the Velociraptor is much smaller than many other dinosaurs, its stature in no way means that it is not dangerous. Velociraptors are some of the most cunning and ruthless predators in their dry territories that range from deserts and prairies to temperate forests. They are known to hunt in highly effective packs and implement viciously intelligent team tactics in order to bring down much larger prey.
Velociraptor | |||||
|---|---|---|---|---|---|
| Monster Level: 5 | |||||
| Small. Beast (Dinosaur) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 1 | 4 | 2 | 4 | 0 | -2 |
| Ref: 14 | Fort: 12 | Ant: 14 | Log: 10 | Will: 8 | |
| Armor Rating 13 | Vulnerable Psychic 2 | ||||
| Hit Points 30 | Senses Low-Light Vision 30 ft | ||||
| Speed 50 ft | |||||
| Skills (STR) Athletics +2, Sprinting +4; (DEX) Balancing +2; (END) Distance Running +4; (AWR) Perceiving +4, Tracking +6 | |||||
| Features | |||||
| Pack Tactics. The Velociraptor gains a +2 bonus to attack rolls if it has an ally within 5 ft of its target, and if that ally is not Unconscious.
Pounce. If the Velociraptor has moved at least 10 ft on its turn and then hits with a Claws attack, then it can make a Bite attack for free. If the creature is Large or smaller, it also falls prone. Savage. If the Velociraptor hits a prone target with its claws, the target also gains Bleeding 1d4. | |||||
| Actions | |||||
The Velociraptor can take TWO of the following actions, or take the same action twice. | |||||
| Move. The Velociraptor can move up to its speed.
Bite. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp. Claws. Reach 5 ft Natural Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp. On a crit, the creature also gains Bleeding 1d4. Growl. The Velociraptor can prepare its growl. | |||||
| Reactions | |||||
| Growl. If the Velociraptor prepared its Growl on its last turn, then when a creature moves into reach of the Velociraptor’s claws, it can make a Bite attack. | |||||